Building a Card Game in Flutter Dart
- Development
- Apr 14, 2025

Building a Card Game in Flutter & Dart, available at $54.99, has an average rating of 4.4, with 9 lectures, based on 14 reviews, and has 153 subscribers.
You will learn about Learn intermediate skills and practices in building apps with Flutter Interface with an external API Handle UI state with Provider and Consumers Gain practice in working with class inheritance Write AI logic for bot players This course is ideal for individuals who are Developers who have a basic understanding of Flutter who are looking to build real world applications. It is particularly useful for Developers who have a basic understanding of Flutter who are looking to build real world applications.
Enroll now: Building a Card Game in Flutter & Dart
Summary
Title: Building a Card Game in Flutter & Dart
Price: $54.99
Average Rating: 4.4
Number of Lectures: 9
Number of Published Lectures: 9
Number of Curriculum Items: 9
Number of Published Curriculum Objects: 9
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
This course will give you a lot of foundational knowledge that is applicable to virtually any type of application, with a playful twist!
We will be solving common problems that come with building real-world applications including working with an external API using http and UI state management using the Provider package.
We’ll also have some fun coding some AI for our bot players and making use of inheritance in order to support different games that run off of the same core engine. The principals and patterns followed in this course are applicable to other apps you may want to build – certainly not just games.
Learn about:
Interfacing with an API
Parsing JSON
Model Factories
State Management with Provider
Null Safety
Class Inheritance
VS Code refactoring & tips
AI bot coding
Dependencies:
provider
http
validators
cached_network_image
The final code is available on Github so if you get stuck, you’ll be able to catch up There are a lot of tips and tricks that are sprinkled throughout which will help you become a better developer as you learn about them and build the habits. Once completed, you will be able to build more types of card games on top of the framework we create so let your imagination run wild and have fun taking your programming skills to the next level.
I hope you enjoy taking this course as much as I enjoyed putting it together.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Setting up the Foundation
Chapter 2: Game Provider
Lecture 1: Managing the Games State
Chapter 3: Wrap Up
Lecture 1: Game Functionality
Lecture 2: More Game Functionality
Chapter 4: Crazy Eights
Lecture 1: Inheriting our Core Game Provider
Lecture 2: Implementing Game Logic / Rules
Lecture 3: Implementing Game Logic / Rules Continued
Chapter 5: Wrap Up
Lecture 1: Full Review
Lecture 2: Another Game?
Instructors

Tyler Savery
CTO at The Young Astronauts
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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