Unity Multiplayer Online Fps Game- Steam Mirror Networking
- Development
- Mar 31, 2025

Unity Multiplayer Online Fps Game: Steam & Mirror Networking, available at $59.99, has an average rating of 3.95, with 20 lectures, based on 37 reviews, and has 236 subscribers.
You will learn about Making multiplayer games using Unity and Mirror. No CCU fees. Free unlimited CCUs. Using Steam to play with friends. Creating a working FPS game designed for 2 players without an upper limit of players! Creating a good looking and fundemental lobby to help matchmaking. Learning the principles of multiplayer game development. Writing codes for server and clients. Spawning players in the game scene, syncronizing player movement, first person basics like fps hands, syncronizing animations, respawning players Creating a good looking game environment. This course is ideal for individuals who are This course is for people who want to create multiplayer games. It is particularly useful for This course is for people who want to create multiplayer games.
Enroll now: Unity Multiplayer Online Fps Game: Steam & Mirror Networking
Summary
Title: Unity Multiplayer Online Fps Game: Steam & Mirror Networking
Price: $59.99
Average Rating: 3.95
Number of Lectures: 20
Number of Published Lectures: 20
Number of Curriculum Items: 20
Number of Published Curriculum Objects: 20
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Have you ever wanted to build your own multiplayer shooter games that are popular like CSGO, Valorant, Fortnite? You have came to the right place.
In this course, we will be covering multiplayer basics and some advanced stuff and this course is suitable for all levels.
We will be using Mirror and Steam together so you will be able to play with your friends.
Mirror is a free library for multiplayer game development and has no upper limit of players (unlimited CCU) so you can create your own multiplayer game and spend no money for the server. And since we are using Steam API for matchmaking, you won’t spend any money on matchmaking as well. A lot of professional game developers are using this technique and it is quite useful for indie game developers, people who don’t have big budgets and beginners.
Throughout the course, we will build a 2 player fps game and by doing so you will learn a lot of things like, creating a lobby, instantiating player in the game scene, synchronizing player movement and health, first person basics like fps hands, synchronizing animations, respawning players and a lot of other cool stuff.
So why don’t you come and join me on this Multiplayer Game Journey?
Course Curriculum
Chapter 1: Multiplayer FPS Game
Lecture 1: Importing Mirror & Creating The Player
Lecture 2: Player Movement [Part 1]
Lecture 3: Player Movement [Part 2]
Lecture 4: FPS & Third Person Animations
Lecture 5: Health [Part 1]
Lecture 6: Health [Part 2] & Firing [Part 1]
Lecture 7: Firing [Part 2]
Lecture 8: Damage Indicator Text
Lecture 9: Environment
Lecture 10: Fixing The Animation Issues
Lecture 11: Weapons For FPS Hands And Third Person Model
Lecture 12: Death
Lecture 13: Respawning Players
Lecture 14: Round Over Panel
Lecture 15: Lobby UI
Lecture 16: Lobby Code
Lecture 17: Starting The Game
Lecture 18: Using Steam
Lecture 19: New Lobby Design
Lecture 20: Displaying Player Names
Instructors

Tibet Ege Demir
Indie Game Developer
Rating Distribution
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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