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Unity Multiplayer Online Fps Game- Steam Mirror Networking

  • Development
  • Mar 31, 2025
SynopsisUnity Multiplayer Online Fps Game: Steam & Mirror Network...
Unity Multiplayer Online Fps Game- Steam Mirror Networking  No.1

Unity Multiplayer Online Fps Game: Steam & Mirror Networking, available at $59.99, has an average rating of 3.95, with 20 lectures, based on 37 reviews, and has 236 subscribers.

You will learn about Making multiplayer games using Unity and Mirror. No CCU fees. Free unlimited CCUs. Using Steam to play with friends. Creating a working FPS game designed for 2 players without an upper limit of players! Creating a good looking and fundemental lobby to help matchmaking. Learning the principles of multiplayer game development. Writing codes for server and clients. Spawning players in the game scene, syncronizing player movement, first person basics like fps hands, syncronizing animations, respawning players Creating a good looking game environment. This course is ideal for individuals who are This course is for people who want to create multiplayer games. It is particularly useful for This course is for people who want to create multiplayer games.

Enroll now: Unity Multiplayer Online Fps Game: Steam & Mirror Networking

Summary

Title: Unity Multiplayer Online Fps Game: Steam & Mirror Networking

Price: $59.99

Average Rating: 3.95

Number of Lectures: 20

Number of Published Lectures: 20

Number of Curriculum Items: 20

Number of Published Curriculum Objects: 20

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • Making multiplayer games using Unity and Mirror.
  • No CCU fees. Free unlimited CCUs.
  • Using Steam to play with friends.
  • Creating a working FPS game designed for 2 players without an upper limit of players!
  • Creating a good looking and fundemental lobby to help matchmaking.
  • Learning the principles of multiplayer game development.
  • Writing codes for server and clients.
  • Spawning players in the game scene, syncronizing player movement, first person basics like fps hands, syncronizing animations, respawning players
  • Creating a good looking game environment.
  • Who Should Attend

  • This course is for people who want to create multiplayer games.
  • Target Audiences

  • This course is for people who want to create multiplayer games.
  • Have you ever wanted to build your own multiplayer shooter games that are popular like CSGO, Valorant, Fortnite? You have came to the right place.

    In this course, we will be covering multiplayer basics and some advanced stuff and this course is suitable for all levels.

    We will be using Mirror and Steam together so you will be able to play with your friends.

    Mirror is a free library for multiplayer game development and has no upper limit of players (unlimited CCU) so you can create your own multiplayer game and spend no money for the server. And since we are using Steam API for matchmaking, you won’t spend any money on matchmaking as well. A lot of professional game developers are using this technique and it is quite useful for indie game developers, people who don’t have big budgets and beginners.

    Throughout the course, we will build a 2 player fps game and by doing so you will learn a lot of things like, creating a lobby, instantiating player in the game scene, synchronizing player movement and health, first person basics like fps hands, synchronizing animations, respawning players and a lot of other cool stuff.

    So why don’t you come and join me on this Multiplayer Game Journey?

    Course Curriculum

    Chapter 1: Multiplayer FPS Game

    Lecture 1: Importing Mirror & Creating The Player

    Lecture 2: Player Movement [Part 1]

    Lecture 3: Player Movement [Part 2]

    Lecture 4: FPS & Third Person Animations

    Lecture 5: Health [Part 1]

    Lecture 6: Health [Part 2] & Firing [Part 1]

    Lecture 7: Firing [Part 2]

    Lecture 8: Damage Indicator Text

    Lecture 9: Environment

    Lecture 10: Fixing The Animation Issues

    Lecture 11: Weapons For FPS Hands And Third Person Model

    Lecture 12: Death

    Lecture 13: Respawning Players

    Lecture 14: Round Over Panel

    Lecture 15: Lobby UI

    Lecture 16: Lobby Code

    Lecture 17: Starting The Game

    Lecture 18: Using Steam

    Lecture 19: New Lobby Design

    Lecture 20: Displaying Player Names

    Instructors

  • Unity Multiplayer Online Fps Game- Steam Mirror Networking  No.2
    Tibet Ege Demir
    Indie Game Developer
  • Rating Distribution

  • 1 stars: 2 votes
  • 2 stars: 2 votes
  • 3 stars: 3 votes
  • 4 stars: 11 votes
  • 5 stars: 19 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!