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Blender 2.79- Character creation for unity for beginners

  • DESIGN
  • Mar 28, 2025
SynopsisBlender 2.79- Character creation for unity for beginners, ava...
Blender 2.79- Character creation for unity beginners  No.1

Blender 2.79- Character creation for unity for beginners, available at $64.99, has an average rating of 4.75, with 50 lectures, based on 104 reviews, and has 851 subscribers.

You will learn about Discover the basics of polygonal modeling in Blender Learn how to texture a 3D object in Blender using simple techniques Acquire rigging and animation basics with dedicated Blender tools Export your model for the Unity game engine This course is ideal for individuals who are Any beginner in the field of 3D or video game creation wishing to discover a complete workflow from 3D objects creation until their use in the game engine. It is particularly useful for Any beginner in the field of 3D or video game creation wishing to discover a complete workflow from 3D objects creation until their use in the game engine.

Enroll now: Blender 2.79- Character creation for unity for beginners

Summary

Title: Blender 2.79- Character creation for unity for beginners

Price: $64.99

Average Rating: 4.75

Number of Lectures: 50

Number of Published Lectures: 50

Number of Curriculum Items: 50

Number of Published Curriculum Objects: 50

Original Price: $69.99

Quality Status: approved

Status: Live

What You Will Learn

  • Discover the basics of polygonal modeling in Blender
  • Learn how to texture a 3D object in Blender using simple techniques
  • Acquire rigging and animation basics with dedicated Blender tools
  • Export your model for the Unity game engine
  • Who Should Attend

  • Any beginner in the field of 3D or video game creation wishing to discover a complete workflow from 3D objects creation until their use in the game engine.
  • Target Audiences

  • Any beginner in the field of 3D or video game creation wishing to discover a complete workflow from 3D objects creation until their use in the game engine.
  • Here is a complete training dedicated to the creation of a character in Blender for the Unity game engine. We will use Blender 2.79, free 3D software and opensource; and Unity, a multiplatform game engine. During this training you will learn all the steps to create a character and an asset in Blender so you can use them in Unity.

  • Discover a complete workflow to create a character ready to be imported for Unity.
  • Apprehend the interface and keyboard shortcuts for better efficiency.
  • Learn polygon modeling, layout and animation basics.
  • Discover the tools of texturing and rigging.
  • The training “Blender 2.79- Character creation for unity ” is intended for all the future users wishing to be familiar with these softwares or the professional wishing to update his knowledge. From freelance graphic designers to companies wishing to evolve towards free tools, Blender and Unity will be indispensable assets for your graphic productions and video games.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Chapter 2: Chapter 1 Character modeling

    Lecture 1: 1.1-Insert references images

    Lecture 2: 1.2-Modeling the torso

    Lecture 3: 1.3-Modeling the arms

    Lecture 4: 1.4-Modeling the legs

    Lecture 5: 1.5-Modeling the head

    Lecture 6: 1.6-Add details

    Chapter 3: Chapter 2 UV Mapping

    Lecture 1: 2.1-Unwrap the mesh

    Lecture 2: 2.2-UV map edition

    Chapter 4: Chapitre 3 Baking color map

    Lecture 1: 3.1-Lighting system creation with Easy HDRI

    Lecture 2: 3.2-Shaders creation part 1 the armor

    Lecture 3: 3.3-Shaders creation part 2 the clothes

    Lecture 4: 3.4-Shaders creation part 3 the skin

    Lecture 5: 3.5-Shaders creation part 4 the shoes

    Lecture 6: 3.6-Color map Baking

    Chapter 5: Chapter 4 Add details in texture paint mode

    Lecture 1: 4.1-Prepare the interface and the model

    Lecture 2: 4.2-Add details on the arms

    Lecture 3: 4.3-Add logos and tattoos

    Lecture 4: 4.4-Add details on shoes

    Chapter 6: Chapter 5 Other maps creation

    Lecture 1: 5.1-Normal map creation

    Lecture 2: 5.2-Metallic map creation

    Lecture 3: 5.3-Specular map creation

    Lecture 4: 5.4-Roughness map creation

    Chapter 7: Chapter 6 Rigging

    Lecture 1: 6.1-Armature creation

    Lecture 2: 6.2-Parenting the armature and deformation tests

    Lecture 3: 6.3-Constraint creations

    Lecture 4: 6.4-Renaming the bones and armature customization

    Chapter 8: Chapter 7 Asset Creation : the gun

    Lecture 1: 7.1-Insert reference image

    Lecture 2: 7.2-Modeling the low poly

    Lecture 3: 7.3-Add details on the high poly – the screws

    Lecture 4: 7.4-Add details on the high poly – Bool tool

    Lecture 5: 7.5-Add details on the high poly – Bevel the edges

    Lecture 6: 7.6-Gun Shaders creation

    Lecture 7: 7.7-Unwrap the lowpoly model

    Lecture 8: 7.8-Baking the textures

    Lecture 9: 7.9-Parenting the gun to the character

    Chapter 9: Chapter 8 Animation

    Lecture 1: 8.1-Walk cycle creation

    Lecture 2: 8.2-Run cycle creation

    Lecture 3: 8.3-Jump creation

    Lecture 4: 8.4-Idle animation creation

    Lecture 5: 8.5-Shooting animation creation

    Lecture 6: 8.6-Low walk cycle creation

    Lecture 7: 8.7-Left and right walk cycle creation

    Lecture 8: 8.8-Back walk cycle creation

    Lecture 9: 8.9-Adapting cycles with target

    Lecture 10: 8.10- Static poses creation

    Chapter 10: Chapter 9 export

    Lecture 1: 9.1-Export grouped objects in fbx

    Lecture 2: 9.2-Export separated objects in fbx

    Chapter 11: Chapter 10 Import in Unity

    Lecture 1: 10.1-Import our character into Unity

    Lecture 2: 10.2-Shader creation

    Instructors

  • Blender 2.79- Character creation for unity beginners  No.2
    Julien Deville
    Formateur et graphiste 3d
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 1 votes
  • 3 stars: 3 votes
  • 4 stars: 36 votes
  • 5 stars: 63 votes
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