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VFX Masterclass - AE + 3Ds Max + PFtrack + Tyflow + Vray

  • DESIGN
  • Mar 25, 2025
SynopsisVFX Masterclass : AE + 3Ds Max + PFtrack + Tyflow + Vray, ava...
VFX Masterclass - AE + 3Ds Max PFtrack Tyflow Vray  No.1

VFX Masterclass : AE + 3Ds Max + PFtrack + Tyflow + Vray, available at $19.99, has an average rating of 4.5, with 159 lectures, 1 quizzes, based on 1 reviews, and has 30 subscribers.

You will learn about You will be able to design 3D Models in 3Ds Max You will be able to create Animations with Different Techniques You will be able to understand 3Ds Max Completely from Scratch. You will be able to use After Effects from Scratch You will be able to use PFTrack to Track Motions and Solver Cameras. You will be able to create Hollywood Level VFX You will be able to use Tyflow to Create Simulations You will be able to use V-ray to create Realistic Renders You will be able to modify Footages and Xolor Grading This course is ideal for individuals who are Aspiring VFX Enthusiasts or Digital Artists and Designers or 3D Modeling and Animation Enthusiasts or Motion Graphics Designers or Film and Video Professionals or Individuals Transitioning to VFX Careers It is particularly useful for Aspiring VFX Enthusiasts or Digital Artists and Designers or 3D Modeling and Animation Enthusiasts or Motion Graphics Designers or Film and Video Professionals or Individuals Transitioning to VFX Careers.

Enroll now: VFX Masterclass : AE + 3Ds Max + PFtrack + Tyflow + Vray

Summary

Title: VFX Masterclass : AE + 3Ds Max + PFtrack + Tyflow + Vray

Price: $19.99

Average Rating: 4.5

Number of Lectures: 159

Number of Quizzes: 1

Number of Published Lectures: 159

Number of Published Quizzes: 1

Number of Curriculum Items: 160

Number of Published Curriculum Objects: 160

Original Price: $89.99

Quality Status: approved

Status: Live

What You Will Learn

  • You will be able to design 3D Models in 3Ds Max
  • You will be able to create Animations with Different Techniques
  • You will be able to understand 3Ds Max Completely from Scratch.
  • You will be able to use After Effects from Scratch
  • You will be able to use PFTrack to Track Motions and Solver Cameras.
  • You will be able to create Hollywood Level VFX
  • You will be able to use Tyflow to Create Simulations
  • You will be able to use V-ray to create Realistic Renders
  • You will be able to modify Footages and Xolor Grading
  • Who Should Attend

  • Aspiring VFX Enthusiasts
  • Digital Artists and Designers
  • 3D Modeling and Animation Enthusiasts
  • Motion Graphics Designers
  • Film and Video Professionals
  • Individuals Transitioning to VFX Careers
  • Target Audiences

  • Aspiring VFX Enthusiasts
  • Digital Artists and Designers
  • 3D Modeling and Animation Enthusiasts
  • Motion Graphics Designers
  • Film and Video Professionals
  • Individuals Transitioning to VFX Careers
  • Embark on an immersive journey into the world of Hollywood-level Visual Effects with our comprehensive masterclass. Designed for aspiring VFX artists and seasoned professionals alike, this course provides a systematic and in-depth exploration of industry-standard tools such as 3Ds Max, After Effects, PFTrack, V-ray, and Tyflow.

    1. From Zero to Mastery:

       – Guided by seasoned industry experts, this course is tailored for beginners, ensuring a seamless progression from foundational concepts to advanced techniques. No prior experience is required; we start from ground zero.

    2. Comprehensive Software Proficiency:

       – Gain unparalleled mastery over essential VFX tools including 3Ds Max for advanced 3D modeling, After Effects for dynamic motion graphics, PFTrack for precision camera tracking, V-ray for photorealistic rendering, and Tyflow for cutting-edge particle simulations.

    3. Professional Workflows:

       – Learn the intricacies of Hollywood-level workflows employed in major studios. Acquire the skills to seamlessly integrate 3D elements into live-action footage, create stunning visual effects, and enhance your projects with industry-standard techniques.

    4. Real-World Project:

       – Put theory into practice with hands-on, real-world projects that simulate professional challenges. Develop a robust portfolio showcasing your newfound skills and apply them to practical scenarios encountered in the industry.

    5. In-Depth Tyflow Integration:

       – Explore the power of Tyflow, the industry’s go-to solution for dynamic particle simulations. Elevate your VFX compositions with fluid simulations, cloth dynamics, and other cutting-edge effects used in blockbuster productions.

    6. Expert Guidance and Feedback:

       – Benefit from personalized feedback and guidance from our experienced instructors. Navigate potential challenges with confidence as you receive insights from professionals who have contributed to Hollywood’s most visually stunning productions.

    7. Certification of Completion:

       – Upon successfully mastering the course, receive a prestigious certification recognizing your achievement. Showcase your skills and enhance your professional credibility in the competitive field of Visual Effects.

    Elevate your VFX expertise and unleash your creative potential. Join our Master Hollywood-Level VFX course and unlock the secrets of industry-standard tools, empowering you to create visually breathtaking effects that stand shoulder to shoulder with the best in the business.

    Enroll today and embark on your journey to becoming a VFX virtuoso.

    Course Curriculum

    Chapter 1: Module 1 – Introduction to 3Ds Max

    Lecture 1: 1. Downloading all Softwares

    Lecture 2: 2. Welcome Screen of 3Ds Max

    Lecture 3: Exploring the Power of 3ds Max in VFX CGI: Unleashing Creativity

    Chapter 2: Module 2 – Understanding User Interface and more

    Lecture 1: 1. Interface of 3Ds Max

    Lecture 2: 2. Changing Theme

    Lecture 3: 3. Units Setup

    Lecture 4: 4. Nevigation of Viewport

    Lecture 5: 5. Command Panel

    Lecture 6: 6 . Workspaces

    Chapter 3: Module 3 – Working with Tool Bars

    Lecture 1: 1.Transform Tool

    Lecture 2: 2.Rotation Tool

    Lecture 3: 3. Scale Tool

    Lecture 4: 4. Select and Place Tool

    Lecture 5: 5. AutoGrid

    Chapter 4: Module 4 – Working with Command Panel

    Lecture 1: 1. Creating Table

    Lecture 2: 2. Staris

    Lecture 3: 3. Resetting

    Lecture 4: 4. Modify Panel

    Chapter 5: Module 5 – Working with Different Tools

    Lecture 1: 1. Clones and The Difference

    Lecture 2: 2. Angle Snap Toogle

    Lecture 3: 3.Snap Tool

    Lecture 4: 4. Array Tool

    Lecture 5: 5. Pivots

    Lecture 6: 6. Align Tool

    Lecture 7: 7. Text and Mirror Tool

    Chapter 6: Module 6 – Working with Modifiers

    Lecture 1: 1. Splines

    Lecture 2: 2. Noise Modifier

    Lecture 3: 3. Cloth Simulations

    Lecture 4: 4. Displace Modifier

    Lecture 5: 5. Sweep Modifer

    Lecture 6: 6. Spline Modelling

    Lecture 7: 7. Chamfer Modifier

    Chapter 7: Module 7 – Working with Explorers

    Lecture 1: 1. Scene Explorer

    Lecture 2: 2. Layer Explorer

    Lecture 3: 3.Light Explorer

    Chapter 8: Module 8 – Understanding Selections Techniques and more

    Lecture 1: 1.Groups

    Lecture 2: 2. Spacewraps

    Lecture 3: 3. Refrence Coordinate System

    Lecture 4: 4 Selection FIlter

    Lecture 5: 5.Selection Set

    Lecture 6: 6.Types of Selection

    Chapter 9: Module 9 – Basics of 3D Modelling

    Lecture 1: 1.3D Modelling

    Lecture 2: 2. 3D Modelling and Modifers

    Chapter 10: Module 10 – Working with Compound Onjects

    Lecture 1: 1. Boolean Operations

    Lecture 2: 2. Morpher Tool

    Lecture 3: 3. Scatter Tool

    Lecture 4: 4. Loft Tool

    Chapter 11: Module 11- Next Level 3D Modelling

    Lecture 1: 1. Model of Helicopter

    Lecture 2: 2. Modelling Recap

    Lecture 3: 3. SoftSelection

    Lecture 4: 4. Multiple Objects

    Lecture 5: 5. Table

    Lecture 6: 6. Background Drop

    Lecture 7: 7. Book and Render it

    Chapter 12: Module 12 – Creating Renders

    Lecture 1: 1. Materials

    Lecture 2: 2. Create a Render

    Lecture 3: 3. Different Lights

    Lecture 4: 4. More Lights

    Lecture 5: 5. Uses of BackDrop

    Lecture 6: 6. Active Shade

    Lecture 7: 7. Depth of Field

    Lecture 8: 8. Working with Exposure Controls

    Chapter 13: Module 13 – Working with Materials

    Lecture 1: 1. Materials

    Lecture 2: 2. More Materials

    Lecture 3: 3. More & More Materials

    Lecture 4: 4. Bump Map

    Lecture 5: 5.Using Mapping Modifier

    Lecture 6: 6. Previous Version Files

    Chapter 14: Module 14 – Next Level 3D Modelling

    Lecture 1: 1. Improving Modelling

    Lecture 2: 2. Blueprints

    Lecture 3: 3. 3D Model with Blueprint

    Lecture 4: 4. Lamp

    Lecture 5: 5. Chess Pieces

    Chapter 15: Module 15 – Painting and UVWs

    Lecture 1: 1. Vertex Paint

    Lecture 2: 2. UVW Map

    Lecture 3: 3. Unwrap UVW

    Chapter 16: Module 16 – Introduction to Animations

    Lecture 1: 1. Animation

    Lecture 2: 2. Animations Part 2

    Lecture 3: 3. Animation of Lamp

    Lecture 4: 4. 3D Model of Plane

    Lecture 5: 5. Path Follow

    Lecture 6: 6. Render of a exr Sequence

    Lecture 7: 7. Render as a Video

    Chapter 17: Module 17 – Next Level Animations

    Instructors

  • VFX Masterclass - AE + 3Ds Max PFtrack Tyflow Vray  No.2
    Zeon Horizon
    Learn From Engineers
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  • Frequently Asked Questions

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