Texturing and Baking Game Assets in ZBrush, xNormal and nDo
- DESIGN
- Mar 24, 2025

Texturing and Baking Game Assets in ZBrush, xNormal and nDo, available at $19.99, has an average rating of 4.2, with 14 lectures, based on 18 reviews, and has 270 subscribers.
You will learn about Learn the basics of baking your game assets using the pipeline of ZBrush, xNormal, and nDo This course is ideal for individuals who are Beginner game artists, or intermediate users interested in learning a new pipeline for their work It is particularly useful for Beginner game artists, or intermediate users interested in learning a new pipeline for their work.
Enroll now: Texturing and Baking Game Assets in ZBrush, xNormal and nDo
Summary
Title: Texturing and Baking Game Assets in ZBrush, xNormal and nDo
Price: $19.99
Average Rating: 4.2
Number of Lectures: 14
Number of Published Lectures: 14
Number of Curriculum Items: 14
Number of Published Curriculum Objects: 14
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
In this accelerated tutorial, Galen Davis takes us through a unique pipeline showing us how to export and UV inside of ZBrush, bake out normal maps and Ambient Occlusion using xNormal, and covers an introduction to texturing using nDo2. Lastly, we wrapup the model for presentation inside Marmoset!
About the Instructor:
Galen Davis is an Environment Artist currently living and working in Southern California. He is contributing to several AAA titles and is experienced in Next Generation Pipelines. Games and art are his absolute passion.
Course Curriculum
Chapter 1: Basics of Sculpting, the Low Poly, and UVs
Lecture 1: Introduction
Lecture 2: Exporting the Sculpt
Lecture 3: Preparing for the LP Mesh
Lecture 4: Introduction to Decimation Master
Lecture 5: Introduction to UV Master
Lecture 6: Finalizing UVs
Lecture 7: Reassigning Smoothing Groups
Chapter 2: Baking and Renders, and Final Presentation
Lecture 1: Introduction to xNormal
Lecture 2: xNormal 3D Viewer
Lecture 3: Finalizing the Bake
Lecture 4: Introduction to nDo2
Lecture 5: Final results in Marmoset
Lecture 6: Closing Thoughts
Lecture 7: Bonus Lecture: Further Learning with 3dmotive
Instructors

3dmotive LLC
High Quality 3d and Game Art Training by Industry Pros!
Rating Distribution
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
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