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3D Visualization For Beginners- Interior Scene with 3DS MAX

  • DESIGN
  • Mar 22, 2025
Synopsis3D Visualization For Beginners: Interior Scene with 3DS MAX,...
3D Visualization For Beginners- Interior Scene with 3DS MAX  No.1

3D Visualization For Beginners: Interior Scene with 3DS MAX, available at $94.99, has an average rating of 4.64, with 109 lectures, based on 1619 reviews, and has 7769 subscribers.

You will learn about A lot of fundamental concepts in computer graphics 3D modeling and look development skills using 3ds Max Using Corona Renderer for rendering interior scenes Become a job-ready person in 3D visualization industry This course is ideal for individuals who are Beginners who never use 3ds Max or any 3D software before or 3ds Max users who want to explore the Corona rendering engine or Architects or interior designers who want to learn 3D visualization It is particularly useful for Beginners who never use 3ds Max or any 3D software before or 3ds Max users who want to explore the Corona rendering engine or Architects or interior designers who want to learn 3D visualization.

Enroll now: 3D Visualization For Beginners: Interior Scene with 3DS MAX

Summary

Title: 3D Visualization For Beginners: Interior Scene with 3DS MAX

Price: $94.99

Average Rating: 4.64

Number of Lectures: 109

Number of Published Lectures: 109

Number of Curriculum Items: 109

Number of Published Curriculum Objects: 109

Original Price: $119.99

Quality Status: approved

Status: Live

What You Will Learn

  • A lot of fundamental concepts in computer graphics
  • 3D modeling and look development skills using 3ds Max
  • Using Corona Renderer for rendering interior scenes
  • Become a job-ready person in 3D visualization industry
  • Who Should Attend

  • Beginners who never use 3ds Max or any 3D software before
  • 3ds Max users who want to explore the Corona rendering engine
  • Architects or interior designers who want to learn 3D visualization
  • Target Audiences

  • Beginners who never use 3ds Max or any 3D software before
  • 3ds Max users who want to explore the Corona rendering engine
  • Architects or interior designers who want to learn 3D visualization
  • Architectural visualization is the skill needed in every architecture and real estate development business. Why? Because architects need them to present their designs and real estate developers need them to make the sale. The demand is very high yet not many people are willing to master it; thinking it’s complicated stuff to master. Well not anymore! This course will teach you effectivelyhow to create beautiful 3D architectural visualization using 3ds Max and Corona Renderer with just a fraction of the time usually needed. Not years. Not months. In only 4 days (based on real offline-class experience) you’ll master the knowledge to create stunning 3D renderings and become a fully job-ready person in the industry. Or if you are like me, create your own 3D visualization firm and make a lot of money from it!

    This course is designed for a complete beginner so no prior experience is needed. On the other hand, seasoned 3ds Max users can benefit from this course as we’ll be covering advanced topics also in this course.

    Besides lifetimeaccess to professional-quality lesson videos, you’ll also get all of the project’s files including 3ds Max files, texture images, and Photoshop composition files.

    There is ZERO RISK in taking this course. If you are not satisfied with the course, you can get a full 100% refund from Udemy. So, why wait? JOIN NOW! And take your first step in becoming a professional 3D artist or 3D entrepreneur!

    Course Curriculum

    Chapter 1: INTRODUCTION

    Lecture 1: Introduction

    Lecture 2: Conventions and disclaimer

    Chapter 2: THE UI

    Lecture 1: 3ds Max UI

    Lecture 2: Viewport navigation

    Lecture 3: Alternative navigation methods

    Lecture 4: Display settings and startup file

    Chapter 3: OBJECT OPERATIONS

    Lecture 1: Create and modify objects

    Lecture 2: Object selection

    Lecture 3: Transformation

    Lecture 4: Pivot point

    Lecture 5: Transformation settings

    Lecture 6: Modifier

    Lecture 7: Object duplication

    Chapter 4: SCENE MANAGEMENT

    Lecture 1: Managing objects

    Lecture 2: Scene explorer

    Lecture 3: Layer management

    Lecture 4: Selection set and group

    Chapter 5: EDITABLE POLY MODELING

    Lecture 1: Primitive vs Editable

    Lecture 2: Editable poly basic operations

    Lecture 3: Sub-object basic selection

    Lecture 4: Ring and Loop selection

    Lecture 5: Selection conversion and preferences

    Lecture 6: Normal direction and backface culling

    Lecture 7: Edge modeling techniques

    Lecture 8: Cut and slice techniques

    Lecture 9: Surface smooth shading

    Lecture 10: Capping holes and edge extrusion

    Lecture 11: Bridge

    Lecture 12: Polygon modeling techniques

    Chapter 6: PRECISION MODELING

    Lecture 1: Measurement unit

    Lecture 2: Scale modes

    Lecture 3: Resetting transformation

    Lecture 4: Resizing objects precisely

    Lecture 5: Snapping

    Lecture 6: Smart Extrude

    Lecture 7: Aligning objects

    Chapter 7: BASIC MODELING PROJECTS

    Lecture 1: Project: The picture frame

    Lecture 2: Project: The coffee table

    Lecture 3: Project: The shelves

    Lecture 4: Project: The TV

    Lecture 5: Project: The room and ceiling

    Lecture 6: Project: The door

    Lecture 7: Project: The Window

    Chapter 8: SPLINE-BASED MODELING

    Lecture 1: Introduction to Spline

    Lecture 2: Line creation and spline vertex types

    Lecture 3: Spline creation exercise

    Lecture 4: Adding and deleting vertices or segments

    Lecture 5: Spline modification

    Lecture 6: Spline Boolean

    Lecture 7: Cross-insert, Weld and Trim

    Lecture 8: Extrude modifier

    Lecture 9: Lathe modifier

    Lecture 10: Bevel profile modifier

    Chapter 9: INTERMEDIATE MODELING PROJECTS

    Lecture 1: Project: The curtain

    Lecture 2: Using reference image

    Lecture 3: Project: The Bow floor lamp – Part 1

    Lecture 4: Project: The Bow floor lamp – Part 2

    Lecture 5: Project: Tileable 3D pattern

    Lecture 6: Project: The backdrop

    Lecture 7: Project: Echasse vase

    Lecture 8: Project: The crown molding, plinth, and downlights

    Lecture 9: Project: The loudspeaker

    Lecture 10: Project: Placing the furniture

    Chapter 10: SUBDIVISION MODELING

    Lecture 1: Subdivision modeling introduction

    Lecture 2: Using non-quad polygons

    Lecture 3: Avoiding concave polygons

    Chapter 11: ADVANCED MODELING PROJECTS

    Lecture 1: Project: Teacup

    Lecture 2: Project: The sofa – Part 1

    Lecture 3: Project: The sofa – Part 2

    Lecture 4: Project: The sofa – Part 3

    Lecture 5: Project: The sofa – Part 4

    Chapter 12: MATERIAL BASICS

    Lecture 1: Renderer basics

    Lecture 2: Material basic concepts

    Lecture 3: Material editor

    Lecture 4: Material browser categories

    Lecture 5: Assigning and picking materials

    Lecture 6: Sample slots

    Lecture 7: Material library

    Lecture 8: Multi sub-object material

    Lecture 9: Color models

    Lecture 10: Bit depth and high-range images

    Chapter 13: CORONA RENDERER 7

    Lecture 1: Corona Renderer basics

    Lecture 2: Corona IR, Sun, and Sky

    Lecture 3: Viewport IR and high-range image lighting

    Lecture 4: Corona light and mesh light

    Lecture 5: Corona physical material – Part 1

    Lecture 6: Corona physical material – Part 2

    Instructors

  • 3D Visualization For Beginners- Interior Scene with 3DS MAX  No.2
    Widhi Muttaqien, S.Kom, MMSI
    Entrepreneur and lecturer in Computer Graphics disciplines
  • Rating Distribution

  • 1 stars: 9 votes
  • 2 stars: 22 votes
  • 3 stars: 102 votes
  • 4 stars: 454 votes
  • 5 stars: 1032 votes
  • Frequently Asked Questions

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