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Complete 3ds Max and Chaos Corona Course from Scratch

  • DESIGN
  • Mar 19, 2025
SynopsisComplete 3ds Max and Chaos Corona Course from Scratch, availa...
Complete 3ds Max and Chaos Corona Course from Scratch  No.1

Complete 3ds Max and Chaos Corona Course from Scratch, available at $59.99, has an average rating of 4.61, with 57 lectures, based on 368 reviews, and has 1494 subscribers.

You will learn about Create realistic high end architectural renders Move around 3ds Max confidently Model efficiently with 3ds Max Model any type of exterior or interior architectural scenes Create PBR textures with Chaos Corona Lighting setup for exterior and interior scenes Camera settings with Chaos Corona Render settings for top quality visuals This course is ideal for individuals who are Architecture students, architects, designers or people within the real state industry who wish to learn how to create realistic stunning visualizations in order to sell projects easier, win competitions, and amaze colleagues and clients It is particularly useful for Architecture students, architects, designers or people within the real state industry who wish to learn how to create realistic stunning visualizations in order to sell projects easier, win competitions, and amaze colleagues and clients.

Enroll now: Complete 3ds Max and Chaos Corona Course from Scratch

Summary

Title: Complete 3ds Max and Chaos Corona Course from Scratch

Price: $59.99

Average Rating: 4.61

Number of Lectures: 57

Number of Published Lectures: 57

Number of Curriculum Items: 57

Number of Published Curriculum Objects: 57

Original Price: $74.99

Quality Status: approved

Status: Live

What You Will Learn

  • Create realistic high end architectural renders
  • Move around 3ds Max confidently
  • Model efficiently with 3ds Max
  • Model any type of exterior or interior architectural scenes
  • Create PBR textures with Chaos Corona
  • Lighting setup for exterior and interior scenes
  • Camera settings with Chaos Corona
  • Render settings for top quality visuals
  • Who Should Attend

  • Architecture students, architects, designers or people within the real state industry who wish to learn how to create realistic stunning visualizations in order to sell projects easier, win competitions, and amaze colleagues and clients
  • Target Audiences

  • Architecture students, architects, designers or people within the real state industry who wish to learn how to create realistic stunning visualizations in order to sell projects easier, win competitions, and amaze colleagues and clients
  • On this course you will take your architectural visualization skills to the next level by learning the industry’s most powerful software (3ds Max and Chaos Corona). Knowing how to create high end realistic renders can increase your chances of winning competitions, sell your designs and will also let you escalate the overall quality of your projects.

    Your traning will start with modeling in 3ds Max where you will go through several tasks until you get very comfortable with the software, next, you will model an interior scene in order to understand the efficient ways of producing interior spaces. Once the modeling section is over it will be time for you to learn the correct workflow about interior lighting and creation of PBR materials (realistic materials).

    Within the exterior phase of the course you will be taught how to master the different types of lighting there is to these specific scenes and how you can create any type of terrain.

    The course is designed for you to make your very own portfolio with the purpose of finding a job as a 3d artist or for personal use.

    The lectures will not only let you model and render interior and exterior spaces, but also let you understand the general workflow on creating furniture and it’s materials by using advanced methods for extra details which can then be applied differently to your scenes.

    Course Curriculum

    Chapter 1: 3ds Max Modeling

    Lecture 1: Initial Settings

    Lecture 2: Interface Overview

    Lecture 3: Standard Primitives and Edit Poly

    Lecture 4: Splines

    Lecture 5: Pivot Hierarchy

    Lecture 6: Basic Modifiers

    Lecture 7: Command Panel Tools

    Lecture 8: Modeling Practice Exercise

    Lecture 9: Modeling Practice 2, Symmetry

    Lecture 10: Modeling Practice 3, Section

    Lecture 11: Modeling Practice 4, Section Part 2

    Lecture 12: Mesh Refinement

    Lecture 13: Boolean Functions

    Lecture 14: Boolean Functions, Part 2

    Lecture 15: Window Creation with Splines

    Lecture 16: Advanced Window Modeling

    Lecture 17: Details with Extrusion

    Lecture 18: Teacup Modeling

    Lecture 19: Terrain Modeling Principles

    Lecture 20: Floor Generator

    Lecture 21: Sweep and Loft

    Lecture 22: Stairs

    Lecture 23: Interior Design

    Chapter 2: Cameras and Basic Lighting

    Lecture 1: Corona Camera

    Lecture 2: Corona Sky

    Lecture 3: Corona Sun

    Lecture 4: 3D Assets

    Chapter 3: Material Basics

    Lecture 1: Textures

    Lecture 2: Material Basics

    Lecture 3: Metal Material

    Lecture 4: Material Application of Interior Scene

    Lecture 5: Material Application and Texture Correction

    Lecture 6: Background for Interior Scene

    Lecture 7: Import and Texture Conversion

    Lecture 8: Sub Material and UVW Mapping Channels

    Chapter 4: Advanced Interior Lighting

    Lecture 1: Interior Upgrade and HDRIs

    Lecture 2: Corona Lights

    Chapter 5: Product Modeling & Advanced UVW Mapping

    Lecture 1: Chair Modeling

    Lecture 2: Unwrap UVW Basics

    Lecture 3: Chair UVW Unwrapping

    Chapter 6: Advanced Materials

    Lecture 1: Intermediate Material Creation

    Lecture 2: Advanced Materials

    Chapter 7: Fabric Based Objects

    Lecture 1: Couch Modeling

    Lecture 2: Fall Off for Fabric Materials

    Chapter 8: Interior Scenes, Modeling & Rendering

    Lecture 1: Interior Reference

    Lecture 2: Vanishing Points

    Lecture 3: 1 Point Perspective Match

    Lecture 4: Two Point Perspective Match

    Lecture 5: One Point Perspective, Side

    Lecture 6: Modeling from Plans

    Lecture 7: Interior Lighting

    Chapter 9: Exterior Scenes, Modeling & Rendering

    Lecture 1: Quixel Megascans

    Lecture 2: Terrain Modeling and Chaos Scatter

    Lecture 3: Snow Modeling

    Lecture 4: Water Texture Creation

    Lecture 5: Exterior References

    Lecture 6: Exterior Lighting

    Instructors

  • Complete 3ds Max and Chaos Corona Course from Scratch  No.2
    Christian López
    Architect
  • Rating Distribution

  • 1 stars: 1 votes
  • 2 stars: 3 votes
  • 3 stars: 16 votes
  • 4 stars: 94 votes
  • 5 stars: 254 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!