The Hard Surface Vehicle Texturing for Games Workflow
- DESIGN
- Mar 14, 2025

The Hard Surface Vehicle Texturing for Games Workflow, available at $44.99, has an average rating of 4.15, with 16 lectures, based on 11 reviews, and has 318 subscribers.
You will learn about Learn to texture this hard surface vehicle from start to finish Learn the right – and the wrong ways to texture! Learn the ins-and-outs for texturing hard surface game props This course is ideal for individuals who are All levels of 3d artists looking to step up their game with textures or Beginners to texturing hard surface game assets It is particularly useful for All levels of 3d artists looking to step up their game with textures or Beginners to texturing hard surface game assets.
Enroll now: The Hard Surface Vehicle Texturing for Games Workflow
Summary
Title: The Hard Surface Vehicle Texturing for Games Workflow
Price: $44.99
Average Rating: 4.15
Number of Lectures: 16
Number of Published Lectures: 16
Number of Curriculum Items: 16
Number of Published Curriculum Objects: 16
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
This tutorial takes a well rounded look at texturing a Bradley fighting vehicle utilizing photo-sourcing, integrating hand-painted dirt, wear and scratches, then covers techniques for painting cloth and the tank treads. We’ll also build our specular map to ensure our surfaces read like metal and offer nice detail and contrast.
About the Instructor:
Alec Moody has been working in the game industry since 2003 and has contributed to numerous titles as a freelance artist. He holds a B.F.A. in photography from the Savannah College of Art and Design and Co-owns Handplane 3d LLC.
Course Curriculum
Chapter 1: Texturing the Broad Details
Lecture 1: Introduction
Lecture 2: Structure, Localization and Visual Noise
Lecture 3: The Wrong Way to Texture!
Lecture 4: Setting up Photoshop and Masks
Lecture 5: Creating Camouflage in Mudbox
Lecture 6: Constructing a Texture Sketch
Chapter 2: Refining the Texture Details
Lecture 1: Adding Photo Sourced Detail
Lecture 2: Hand Painting Dirt and Wear
Lecture 3: Additional Texture Detail
Lecture 4: Adding Color Variation
Lecture 5: Detail Pieces and Scratch Pass
Lecture 6: Texturing the Bags and C
Lecture 7: Tiling Tread Texture
Lecture 8: Creating the Specular Map
Lecture 9: Disecting the Final Texture and Wrapup
Lecture 10: Bonus Lecture: Further Learning with 3dmotive
Instructors

3dmotive LLC
High Quality 3d and Game Art Training by Industry Pros!
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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