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Master Procedural Texturing in Blender

  • DESIGN
  • Mar 10, 2025
SynopsisMaster Procedural Texturing in Blender, available at $49.99,...
Master Procedural Texturing in Blender  No.1

Master Procedural Texturing in Blender, available at $49.99, has an average rating of 4.85, with 44 lectures, based on 67 reviews, and has 306 subscribers.

You will learn about Building advanced and highly customizable procedural textures step by step. Combining many different layers of details into one complex and realistic result. The thought process behind building advanced procedural textures from scratch. Using group nodes to create super convenient customization for your materials. This course is ideal for individuals who are This course is for anyone looking to enhance their skills with procedural texturing in Blender. It is particularly useful for This course is for anyone looking to enhance their skills with procedural texturing in Blender.

Enroll now: Master Procedural Texturing in Blender

Summary

Title: Master Procedural Texturing in Blender

Price: $49.99

Average Rating: 4.85

Number of Lectures: 44

Number of Published Lectures: 44

Number of Curriculum Items: 44

Number of Published Curriculum Objects: 44

Original Price: $49.99

Quality Status: approved

Status: Live

What You Will Learn

  • Building advanced and highly customizable procedural textures step by step.
  • Combining many different layers of details into one complex and realistic result.
  • The thought process behind building advanced procedural textures from scratch.
  • Using group nodes to create super convenient customization for your materials.
  • Who Should Attend

  • This course is for anyone looking to enhance their skills with procedural texturing in Blender.
  • Target Audiences

  • This course is for anyone looking to enhance their skills with procedural texturing in Blender.
  • Tap into the unlimited potential of Blender’s incredibly powerful node editor, and learn how to create advanced and highly customizable procedural textures from scratch. In this course I’ll walk you through building complex textures, step by step. You’ll learn about a ton of different nodes and creative ways you can combine them to achieve amazing results.

    It All Starts With Awesome Textures

    We’ll focus on 3 big projects in this course, highly customizable Subway Tiles, an animated and customizable Lava Field,and a realistic Painted Metal complete with peeling paint and edge damage. All are fun and complex projects that will give us a good mix of both technical and organic styles of textures.

    For this course I teamed up with procedural texture master Erindale Woodford. Erin created the textures and I created the training. We chose these specific topics to focus on important texture building skills like technical planning and texture layering to help you gain a strong understanding of how to approach and achieve complexity.


    The Thought Process and Techniques You Won’t Forget

    When it comes to nodes, the thought process can be just as important as the technical knowledge, so I’ll be explaining the reasoning behind every move so that you understand not just what to do, but how to plan out every step logically too. One of the hardest parts to approaching something complex is figuring out where to start, and what kind of dependencies could complicate things further into the building process. So each step of the way I’ll include insight into the process behind the planning, and the reasons why things should be done certain ways. By focusing on the reasoning behind every step, I hope to take this complicated topic and break it down to something that sticks with you. On top of that, Erin’s techniques themselves are extremely innovative, making them something that leaves a lasting impression.

    Course Updates!

    Lots of bonus content has already been added to the course. The first additional project covers how to use the lava texture we make in the course to easily transform any logo into lava like in the image below. And another big project has been added in as well on created a painted metal texture with paint peeling, chipping, rust, and customizable edge damage.

    Keep in Touch!

    This is an intermediate difficulty course so as long as you have some experience with blender you should be able to follow along fine. But if you need any help going through the project, or even if you just want to chat about the techniques or share your progress, you can use the Q&A sections within the course, or you can email me at chris.cgmasters@gmail.com.

    Course Curriculum

    Chapter 1: Welcome to Class

    Lecture 1: Introduction to the Course

    Chapter 2: Preparing for Class

    Lecture 1: Downloading the Course Files

    Lecture 2: Render Settings

    Lecture 3: Enable Node Wrangler

    Lecture 4: Displacement with Adaptive Subdivision

    Chapter 3: Subway Tiles

    Lecture 1: Introduction to the Subway Tiles Project

    Lecture 2: Texture Coordinates

    Lecture 3: Tile Displacement

    Lecture 4: Tile Cracks

    Lecture 5: Tile Slopes

    Lecture 6: Grout Displacement

    Lecture 7: Damage Slider Adjustments

    Lecture 8: Basic Colors

    Lecture 9: Finishing the Displacement Map

    Lecture 10: Framing Nodes

    Lecture 11: Tile Material

    Lecture 12: Tile Bump Map

    Lecture 13: Grout Material

    Lecture 14: Grease Layer

    Lecture 15: Mud Layer

    Lecture 16: Final Touches

    Lecture 17: Cleanup

    Lecture 18: Node Group

    Chapter 4: Lava Field

    Lecture 1: Introduction to the Lava Project

    Lecture 2: Emission Map

    Lecture 3: Cracks in Surface

    Lecture 4: Principled Node and Displacement

    Lecture 5: Deeper Sections

    Lecture 6: Lava Distribution

    Lecture 7: Animation

    Lecture 8: Cleanup

    Lecture 9: Node Group

    Chapter 5: Bonus – Lava Logos

    Lecture 1: Bonus – Lava Logos

    Chapter 6: Bonus – Painted and Damaged Metal

    Lecture 1: Metal

    Lecture 2: Paint

    Lecture 3: Color Mask

    Lecture 4: Metallic Map

    Lecture 5: Bump Mask

    Lecture 6: Roughness Map

    Lecture 7: Displacement Map

    Lecture 8: Rust

    Lecture 9: Extra Details

    Lecture 10: Edge Damage Map

    Lecture 11: Cleanup and Node Group

    Instructors

  • Master Procedural Texturing in Blender  No.2
    CG Masters
    Blender 3D Education
  • Master Procedural Texturing in Blender  No.3
    Chris Plush
    Blender 3D Trainer
  • Master Procedural Texturing in Blender  No.4
    Erindale Woodford
    Procedural Design with Blender
  • Rating Distribution

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  • 2 stars: 0 votes
  • 3 stars: 2 votes
  • 4 stars: 12 votes
  • 5 stars: 53 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!