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Build Persuasive Products

  • DESIGN
  • Mar 08, 2025
SynopsisBuild Persuasive Products, available at $39.99, has an averag...
Build Persuasive Products  No.1

Build Persuasive Products, available at $39.99, has an average rating of 4.35, with 27 lectures, based on 598 reviews, and has 3894 subscribers.

You will learn about Use psychology to design more effective, more fun, and more engaging interactions Design with purpose and intent Motivate your users to act Sustain passionate users through mastery and honest seduction Create better and more engaging interactions, today. Frame choices to your benefit This course is ideal for individuals who are Web designers or Interaction designers or Usability professionals or User Experience professionals or Entrepreneurs or Business developers or Growth hackers It is particularly useful for Web designers or Interaction designers or Usability professionals or User Experience professionals or Entrepreneurs or Business developers or Growth hackers.

Enroll now: Build Persuasive Products

Summary

Title: Build Persuasive Products

Price: $39.99

Average Rating: 4.35

Number of Lectures: 27

Number of Published Lectures: 25

Number of Curriculum Items: 27

Number of Published Curriculum Objects: 25

Original Price: $39.99

Quality Status: approved

Status: Live

What You Will Learn

  • Use psychology to design more effective, more fun, and more engaging interactions
  • Design with purpose and intent
  • Motivate your users to act
  • Sustain passionate users through mastery and honest seduction
  • Create better and more engaging interactions, today.
  • Frame choices to your benefit
  • Who Should Attend

  • Web designers
  • Interaction designers
  • Usability professionals
  • User Experience professionals
  • Entrepreneurs
  • Business developers
  • Growth hackers
  • Target Audiences

  • Web designers
  • Interaction designers
  • Usability professionals
  • User Experience professionals
  • Entrepreneurs
  • Business developers
  • Growth hackers
  • In this 3 hour course, I will go through the most effective persuasive design patterns and explain how you can easily apply them to your own design. You will learn the underlying psychological principles that drive us toward action.

    You will learn how to design for engagement

    The starting point will be in psychology rather than in graphical design. We will examine how we are as humans: how we think. You will learn what motivate us when we make decisions and howwe make decisions. After this course, you will be able to apply this principles to make seductive user experiences, that drive users toward action.

    The full life-cycle

    The appropriate approach to engaging your users depend on where they are in your product's lifecycle. We will examine all stages of your user-relationship:

  • How to get people onboard
  • How to get people started and discovering all your product has to offer
  • How to make them stick around (and love your product)
  • An always growing course

    I believe in creating the best possible course for you to enjoy. This is why I will continuously be adding more lessons. If you liked the course in its current state then be sure to buy it now, to get free access to all existing and future lessons at the current low rate.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Welcome

    Lecture 2: From Usability to persuasion

    Lecture 3: About the instructor

    Chapter 2: Rhetorics

    Lecture 1: Aristotle – 3 forms of persuasion

    Lecture 2: Building trust

    Chapter 3: The need to belong – Social biases

    Lecture 1: Social Proof

    Lecture 2: Authority

    Lecture 3: Reciprocation

    Lecture 4: Commitment and consistency

    Lecture 5: Liking

    Lecture 6: Cognitive Dissonance

    Chapter 4: Perception & memory – Comprehension

    Lecture 1: Anchoring

    Lecture 2: Recognition over Recall

    Lecture 3: Serial Positioning Effect

    Lecture 4: Chunking

    Chapter 5: Game mechanics – gameplay design

    Lecture 1: Appropriate challenge

    Lecture 2: Rewards

    Chapter 6: Cognition – Loss aversion: our fear of loosing

    Lecture 1: Loss aversion

    Lecture 2: Endowment effect

    Lecture 3: Status quo bias

    Lecture 4: Scarcity

    Chapter 7: Sustaining passionate users

    Lecture 1: From being seduced to falling in love

    Lecture 2: Onboarding – the art of seduction

    Lecture 3: From falling in love to staying in love

    Chapter 8: Thank you

    Lecture 1: Thank you for joining this course

    Instructors

  • Build Persuasive Products  No.2
    Anders Toxboe
    Head of Interactive Media
  • Rating Distribution

  • 1 stars: 3 votes
  • 2 stars: 13 votes
  • 3 stars: 72 votes
  • 4 stars: 237 votes
  • 5 stars: 273 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!