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Create a Helicopter Game Control System in Unreal Engine 4

  • DESIGN
  • Mar 07, 2025
SynopsisCreate a Helicopter Game Control System in Unreal Engine 4, a...
Create a Helicopter Game Control System in Unreal Engine 4  No.1

Create a Helicopter Game Control System in Unreal Engine 4, available at $19.99, has an average rating of 3.95, with 22 lectures, based on 69 reviews, and has 578 subscribers.

You will learn about Build an Unreal Engine 4 Prototype from the ground up using the amazing Blueprint system. Setup models with materials and textures. Setup a Playable Helicopter based on a Duel Stick Input system. Setup a Skeletal Mesh to use Parameter Driven Animation. Drive animations using parameters from a pawn character. This course is ideal for individuals who are This course is meant for those who are fairly new to Games Design and UE4 Development. or This course is not for you if you are after C++ or advanced programming content. or This course is not for you if you are after 2D / 3D art tutorials. It is particularly useful for This course is meant for those who are fairly new to Games Design and UE4 Development. or This course is not for you if you are after C++ or advanced programming content. or This course is not for you if you are after 2D / 3D art tutorials.

Enroll now: Create a Helicopter Game Control System in Unreal Engine 4

Summary

Title: Create a Helicopter Game Control System in Unreal Engine 4

Price: $19.99

Average Rating: 3.95

Number of Lectures: 22

Number of Published Lectures: 21

Number of Curriculum Items: 22

Number of Published Curriculum Objects: 21

Original Price: $19.99

Quality Status: approved

Status: Live

What You Will Learn

  • Build an Unreal Engine 4 Prototype from the ground up using the amazing Blueprint system.
  • Setup models with materials and textures.
  • Setup a Playable Helicopter based on a Duel Stick Input system.
  • Setup a Skeletal Mesh to use Parameter Driven Animation.
  • Drive animations using parameters from a pawn character.
  • Who Should Attend

  • This course is meant for those who are fairly new to Games Design and UE4 Development.
  • This course is not for you if you are after C++ or advanced programming content.
  • This course is not for you if you are after 2D / 3D art tutorials.
  • Target Audiences

  • This course is meant for those who are fairly new to Games Design and UE4 Development.
  • This course is not for you if you are after C++ or advanced programming content.
  • This course is not for you if you are after 2D / 3D art tutorials.
  • The course will guide you through the creation and setup of a Helicopter Control System in Unreal Engine 4. The fully playable helicopter system is implemented entirely in blueprint, you are taken through the creation process in a step by step manner using video tutorials.

    The video tutorials are focussed on setting up the helicopter assets, creating the controls system, implementing a parametrically driven animation solution and setting up dynamic helicopter audio, all working within Unreal Engine’s Blueprint.

    Students can expect to learn a variety of techniques that will help them setup a fully functioning helicopter in just over 2 hours of videos tuition.

    This course starts with a blank project, we provide the helicopter 3d model and associated texture so that you can build the full project from the ground up.

    This video tutorial series is delivered by an experienced instructor who is actively engaged in education and the industry.

    Course Curriculum

    Chapter 1: Setting up the Game Project

    Lecture 1: Introduction

    Lecture 2: Creating the Unreal Project

    Chapter 2: Setting up the Key Assets

    Lecture 1: Importing the Helicopter Mesh & Setting up Materials.

    Lecture 2: Setting up the Animation Blueprint

    Lecture 3: Character Blueprint Creation

    Lecture 4: Game Mode

    Chapter 3: Creating the Helicopter Control System

    Lecture 1: Creating Basic Movement

    Lecture 2: Creating a Basic Rotation System

    Lecture 3: Improving the Rotation System Using Interpolation

    Lecture 4: Fixing the Zero Input, Return to Zero Rotation Bug

    Lecture 5: Adding Pitch & Roll to the Helicopter Using Movement Direction

    Lecture 6: Flight Height Adjustment

    Chapter 4: Completion of the Animation System

    Lecture 1: Calculating Rotation Speed of Main Rotor

    Lecture 2: Calculating Rotation Speed of Tail Rotor

    Lecture 3: Creating a Function to Rotate Bones Based on a Speed Variable

    Lecture 4: Creating an Animation Blueprint Event Graph to use Actor Blueprint Variables

    Lecture 5: Creating a Landing Detection System

    Lecture 6: Stopping Movement During Landing

    Chapter 5: Adding a Few Extras

    Lecture 1: Adding Audio

    Lecture 2: Adding a Start of Game Camera

    Chapter 6: Extra Lectures & Fixes

    Lecture 1: Fixing the Landing System in Unreal 4.9 or above

    Instructors

  • Create a Helicopter Game Control System in Unreal Engine 4  No.2
    ThunderSteed Ltd.
    Games Development Company
  • Rating Distribution

  • 1 stars: 2 votes
  • 2 stars: 2 votes
  • 3 stars: 5 votes
  • 4 stars: 31 votes
  • 5 stars: 29 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!