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Lobo 3D character in Blender course

  • DESIGN
  • Mar 05, 2025
SynopsisLobo – 3D character in Blender course, available at $84...
Lobo 3D character in Blender course  No.1

Lobo – 3D character in Blender course, available at $84.99, has an average rating of 4.68, with 42 lectures, based on 226 reviews, and has 1739 subscribers.

You will learn about Making a full character in Blender Working from concept Modelling for 3D print Muscular male anatomy This course is ideal for individuals who are All who want to learn complex 3D character creation in Blender It is particularly useful for All who want to learn complex 3D character creation in Blender.

Enroll now: Lobo – 3D character in Blender course

Summary

Title: Lobo – 3D character in Blender course

Price: $84.99

Average Rating: 4.68

Number of Lectures: 42

Number of Published Lectures: 42

Number of Curriculum Items: 42

Number of Published Curriculum Objects: 42

Original Price: $89.99

Quality Status: approved

Status: Live

What You Will Learn

  • Making a full character in Blender
  • Working from concept
  • Modelling for 3D print
  • Muscular male anatomy
  • Who Should Attend

  • All who want to learn complex 3D character creation in Blender
  • Target Audiences

  • All who want to learn complex 3D character creation in Blender
  • Hello guys, and you are probably wondering who is this guy?

    This is Lobo, and he is the character we will do entirely in Blender in this course!

    He is also a bit crazy, so don’t think of not taking this course, coz he might get angry!

    In this course you will get over 30 hours of realtime sculpting and modelling in Blender, with the purpose of having a ready model for rendering or 3D printing.

    Now again probably you are wondering who is your instructor?

    His name is Niko, and he is a 3D character artist and educator with over 15 years in the game industry. He has over 20 000 students in his online courses of 3D character creation and human anatomy.

    The amazing concept for this character is done by the incredible artist Dario Jelu?i?

    In the course we will start a bit differently with gathering our references, needed for the character creation, and analyzing our concept. We will then start modelling the head, the teeth and tongue. Then we will model the body, arms and legs, where i will speak about the anatomy and shapes of those body parts. After, we will make the basic shape of the dog and continue with the clothes. We will do Lobo’s belt, jacket, potnik and pants. A hardsurface modelling will be next when we make the granade and the weapon. Then we will jump to do some knee armor, shoelases, and all kinds of elements this character has on himself, and there will be some modelling and sculpting, mark my word :).

    I will then, with great pleasure, make one of the skulls on his belt and then make the batman mask, the wonderwoman tiara and a flash helmet. I just love sculpting skulls!

    Then we will make some chains, which will be also an interesting part of our course. Dog chain, neck chain, and the arm chain. While making all the features of this character i will always talk and show you how to model it to be 3D printer friendly. With bigger and thicker elements and overall attention to the detail.

    After we work few more hours, detailing and finishing Lobo, we will rig the arms and hands, and make the pose from the concept. Then we will do some more cleaning and adjusting untill we are ready to call it done. And for last, we will do a interesting render with the help of Photoshop and a turntable, with the help of Blender himself :).

    This course is absolutely made for intermediate Blender users, and although i will talk you trough almost every step i do in it, for the beginners i would recommend taking my Absolute beginners 3D character in Blender course first, and then go back to this one :).

    So if you kinda like this crazy and wild looking character, and you want to see the whole process, and even make it yourself i would say you might want to check out the course :).

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Intro

    Lecture 2: Gathering references in Pureref

    Lecture 3: Analyzing the concept

    Lecture 4: Starting the head

    Lecture 5: Making the teeth and tongue

    Lecture 6: Making the eyemask and some tweaks

    Lecture 7: Starting the body

    Lecture 8: Some shoulder-chest anatomy and making base arms ang legs

    Lecture 9: Arm and legs anatomy and basic shapes

    Lecture 10: Making the fingers

    Lecture 11: Little refinements on the body and face

    Lecture 12: Starting the modelling of the dog

    Lecture 13: Starting the clothes

    Lecture 14: Making the jacket and grenade

    Lecture 15: Making the sickle weapon

    Lecture 16: Starting the boots

    Lecture 17: Making some spikes and armor

    Lecture 18: Making the skull knee armor and a shotgun shell

    Lecture 19: Making the star knee armor and a cross

    Lecture 20: Working on the shoes and making shoelaces

    Lecture 21: Making the belt buckle and a zipper

    Lecture 22: Straps, belt shells, and some other minor adjustments

    Lecture 23: Hair strands and zipper stuff

    Lecture 24: Detailing the jacket

    Lecture 25: The skull and superman badge making

    Lecture 26: Making the batman mask and wonder woman tiara

    Lecture 27: Finishing the superhero skulls

    Lecture 28: Making some chains and dog tag

    Lecture 29: Making the arm chain

    Lecture 30: Making the gloves and refining the dog

    Lecture 31: Detailing the hair, gloves and shoes

    Lecture 32: Working on the boots and leg armor

    Lecture 33: Adding rivets and bolts with snapping

    Lecture 34: Adding battle damage to metal parts

    Lecture 35: Adding many details everywhere

    Lecture 36: Coloring the weapon and remeshing the arms

    Lecture 37: Rigging, posing and some fixing

    Lecture 38: Last but important tweaks and fixes

    Lecture 39: Connecting arms and body and other tweaks

    Lecture 40: Rendering, Shadow plane, adn adjustments

    Lecture 41: Fix the render in Photoshop and making turntable in Blender

    Lecture 42: Goodbye

    Instructors

  • Lobo 3D character in Blender course  No.2
    NIkolay Naydenov
    3d character artist and tutor
  • Rating Distribution

  • 1 stars: 3 votes
  • 2 stars: 1 votes
  • 3 stars: 8 votes
  • 4 stars: 42 votes
  • 5 stars: 172 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!