Hand-Painted Texturing in Blender
- DESIGN
- Feb 27, 2025

Hand-Painted Texturing in Blender, available at $44.99, with 20 lectures, and has 38 subscribers.
You will learn about Build confidence with painting How to create a 3d model from a reference image How to prepare the 3d model for texturing (UV Editing) How to see and use Value, Hue, and Saturation effectively This course is ideal for individuals who are Intermediate to Advanced Blender users. or 3D artists looking to expand their skills into the realm of 2D It is particularly useful for Intermediate to Advanced Blender users. or 3D artists looking to expand their skills into the realm of 2D.
Enroll now: Hand-Painted Texturing in Blender
Summary
Title: Hand-Painted Texturing in Blender
Price: $44.99
Number of Lectures: 20
Number of Published Lectures: 20
Number of Curriculum Items: 20
Number of Published Curriculum Objects: 20
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Welcome to my course on Hand-Painted Texturing in Blender!
Not all 3d artists have the 2d art skills necessary to pull off stylized hand-painted textures often seen in games and sometimes film. So I created this course to try and help bridge the gap. My hope is that upon completion of this course you have a greater understanding of how to think and utilize color and build confidence while painting. Getting good at it will still take practice, though!
What this course covers:
Modeling
The first few sections we tackle modeling the sword. We’ll keep things low poly. There is no law against going higher poly, but traditionally lower poly stuff is what gets the hand-painted look. Although, I must admit, I don’t know what the reason for this is.
UV Unwrapping
UV Unwrapping and Editing is up next. This is usually a sore spot for 3d artists out there. It really isn’t very much fun. Fortunately, with an addon (TexTools) it eases it a little. Plus lower poly stuff tends to be a bit easier to unwrap.
Painting Fundamentals
For the people that have little to no experience painting there is a crash course on painting. I explain what value, hue, and saturation are, and how you use them. Then we’ll finish with a painting demo to hopefully wrap it all together.
Texture Painting
From there we’ll finish off painting the sword. I tried to use minimal editing, but there is some because painting can be very time consuming and I didn’t want to waste your time.
Course Curriculum
Chapter 1: Creating the Model
Lecture 1: Introduction
Lecture 2: Blade
Lecture 3: Crossguard
Lecture 4: Handle
Chapter 2: Preparing the Model for Texturing
Lecture 1: UV Unwrap
Lecture 2: UV Edit Part 1
Lecture 3: UV Edit Part 2
Chapter 3: Fundamentals of Painting Crash Course
Lecture 1: Understanding Values
Lecture 2: Understanding Hue
Lecture 3: Understanding Saturation
Lecture 4: Quick Painting Demonstration
Chapter 4: Texture Painting the Model
Lecture 1: Setting Up Blender for Painting
Lecture 2: Base Color Block In
Lecture 3: Second Pass Part 1
Lecture 4: Second Pass Part 2
Lecture 5: Model Corrections!
Lecture 6: Gem Stone Polishing Pass
Lecture 7: Blade Polishing Pass
Lecture 8: Handle Polishing Pass
Lecture 9: Closing Thoughts
Instructors

Jason Lee
Artist
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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