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After Effects Motion Graphics - Motion Hero

  • DESIGN
  • Feb 19, 2025
SynopsisAfter Effects Motion Graphics | Motion Hero, available at $64...
After Effects Motion Graphics - Hero  No.1

After Effects Motion Graphics | Motion Hero, available at $64.99, has an average rating of 4.44, with 76 lectures, based on 581 reviews, and has 2720 subscribers.

You will learn about Basic of After Effects Most Important Things in Animation What Factors Make an Animation Good or Bad Timing, Spacing, Anticipation, Follow through and Overlapping 12 Principles of Animations in Motion Graphics The Special Method of Animating texts Lettering Animation Types of Logo Animations, Methods and Rules of Making Them Loop Animation Morph Animation Character Rigging With Duik Bassel (Free Script) Character Animation Head Rig and Facial Animation This course is ideal for individuals who are Basic to Advanced It is particularly useful for Basic to Advanced.

Enroll now: After Effects Motion Graphics | Motion Hero

Summary

Title: After Effects Motion Graphics | Motion Hero

Price: $64.99

Average Rating: 4.44

Number of Lectures: 76

Number of Published Lectures: 76

Number of Curriculum Items: 76

Number of Published Curriculum Objects: 76

Original Price: $39.99

Quality Status: approved

Status: Live

What You Will Learn

  • Basic of After Effects
  • Most Important Things in Animation
  • What Factors Make an Animation Good or Bad
  • Timing, Spacing, Anticipation, Follow through and Overlapping
  • 12 Principles of Animations in Motion Graphics
  • The Special Method of Animating texts
  • Lettering Animation
  • Types of Logo Animations, Methods and Rules of Making Them
  • Loop Animation
  • Morph Animation
  • Character Rigging With Duik Bassel (Free Script)
  • Character Animation
  • Head Rig and Facial Animation
  • Who Should Attend

  • Basic to Advanced
  • Target Audiences

  • Basic to Advanced
  • Have you ever asked yourself why some seemingly simple videos have such astonishing animations, while some other ones are a pain to watch?

    That’s because many beginner animators aren’t familiar with the principles of animation or animation theory in general, they don’t know what aspects they should focus on to improve their work, why those are important, and how they should implement such things in their animations.

    In this course, we will dive into the depths of After effects. you will learn everything from the most basic animation techniques to the most advanced ones practically, so you can achieve astounding results.

    What’s more, our journey will not end until I see you becoming a pro motion designer. So, this course is suitable for both beginners and veterans.

    Let’s see What are you gonna learn during this course?

  • Since our goal is to create motion graphics and the best software for that is after effects, firstly, you’ll get familiar with ‘after-effects’ and required tools for animation and further on, you’ll learn how key frames and graphs work.

  • And for a better understanding of timing, spacing, and easing which are the most important principles of animation, we’ll do a couple of jumping ball exercises that are the most essential practices for getting to know these principles.

  • Our next step would be the 12 main principles of animation which will be used to spice up the animations and you’ll learn how to use them in your works properly.

  • Moving on, you’ll learn how to work with Text layers and how you can create amazing text animations.

  • Afterward, learning Lettering animations and their respective principles are in our journey and we’re going to create a mind-blowing lettering animation.

  • In the next chapter, we’ll spend some time on Loop animations and the principles of creating one, and how to use them to create a beautiful work of such.

  • Then you’ll learn about Morph animation. you’ll learn how to create an exquisite morph animation, alongside following a proper set of rules.

  • In the next chapter, you’ll learn the types of Logo animations, methods and rules of making them, and also how to give them sense.

  • In the next chapter, you’ll get familiar with one of the most challenging topics of animations yet the simplest one which is Character rigging. In this chapter, you’ll learn about the Duik Bassel script and the required tools for rigging characters, from the most basic topic that is preparing the character to rigging a character.

  • After you’ve learned to rig, we will work on Animating the character and how to use references properly so we can get better results.

  • After that, we’ll work on Rigging the head and different parts of the face then we’ll start animating the head and create different emotions for the face.

  • This course is focused on doing projects, which means you’ll learn whatever you need to know through action, and at the same time, you create beautiful animations and motion graphics that can be very effective in showing your portfolio  powerfully.

    This  course is the product of years of my experience in motion graphics and It’s here for you so you can become a veteran in motion graphics as quickly as possible and so you won’t make the same mistakes as I did.

    I’ll be here for you in every step until you become a pro motion designer.

    So, register now and take your skills to the next level

    Course Curriculum

    Chapter 1: Introduction Of After Effects

    Lecture 1: Introduction

    Lecture 2: Workspace

    Lecture 3: Menus

    Lecture 4: Panels

    Lecture 5: Tools

    Lecture 6: Create a New Composition

    Lecture 7: How To Import

    Chapter 2: Animation Tools

    Lecture 1: How To Create Keyframs and Animation

    Lecture 2: Types of Keyframes

    Lecture 3: Bee Project (Design)

    Lecture 4: Bee Project (Animation)

    Lecture 5: Bee Project (Render)

    Lecture 6: Graphs and Graph Editor

    Lecture 7: Creating A Simple Animation

    Lecture 8: Keyframes Interpolation

    Chapter 3: Basic Animations

    Lecture 1: Simple Jumping Ball

    Lecture 2: Bouncing Basketball

    Lecture 3: Bouncing Ball (High Level)

    Lecture 4: How to Use Bouncing in Animation

    Lecture 5: How to Use Anticipation in Animation

    Lecture 6: How to Use Overlapping And Follow throw in Animation

    Chapter 4: 12 Principles of Animation

    Lecture 1: Principles of Animation in Motion Graphics

    Chapter 5: Shape Animation

    Lecture 1: Introduction

    Lecture 2: Required Tools

    Lecture 3: Creating Shapes

    Lecture 4: Fill and Stroke

    Lecture 5: Shape parameters

    Lecture 6: Stroke (Taper and Wave)

    Lecture 7: Merge Paths Modifier

    Lecture 8: Offset Paths

    Lecture 9: Pucker and Bloat

    Lecture 10: Repeater

    Lecture 11: Round Corner

    Lecture 12: Trim Paths

    Lecture 13: Twist

    Lecture 14: Wiggle Paths

    Lecture 15: Wiggle Transform

    Lecture 16: Zig Zag

    Chapter 6: Text Animation

    Lecture 1: Introducing the Text capabilities

    Lecture 2: Animating the Text

    Lecture 3: Types of Selectors

    Lecture 4: Sample 01 (Bouncing Text Animation)

    Lecture 5: Sample 02 (Tracking)

    Lecture 6: Sample 03 (Glitchy)

    Lecture 7: Sharing Your Opinion

    Chapter 7: Lettering Animation

    Lecture 1: Methods of Lettering Animation

    Lecture 2: Separating the Letters

    Lecture 3: Making Writing Effect for the letters

    Lecture 4: Giving Bouncy Animation to the Letters

    Lecture 5: Adding Some Details to the Animation

    Chapter 8: Logo Animation

    Lecture 1: Tools & Methods of Logo Animation

    Lecture 2: Bouncy Logo Animation Part01

    Lecture 3: Bouncy Logo Animation Part02

    Chapter 9: Loop Animation

    Lecture 1: Intro of Loop Animation

    Lecture 2: Designing the Character

    Lecture 3: Rigging the Character

    Lecture 4: Making the Key poses

    Lecture 5: Adding Details to Animation

    Lecture 6: Animating the Firewoods

    Chapter 10: Morph Animation

    Lecture 1: Introduction of Morph Animation

    Lecture 2: Morphing Magnifier to Locator

    Lecture 3: Adding Details to Animation

    Chapter 11: Character Rigging

    Lecture 1: Rigging Intro and Installation Duik Bassel

    Lecture 2: A brief introduction to Duik Bassel Tools

    Lecture 3: Preparing the Character For Rigging

    Lecture 4: Skeletonizing The Character

    Lecture 5: Rigging & Animating The Character

    Chapter 12: Character Animation

    Lecture 1: How to Create Walk Cycle Animation

    Lecture 2: Creating Walk Cycle Animation Without Reference

    Lecture 3: How to Create Run Cycle Animation

    Lecture 4: Creating Run Cycle Animation Without Reference

    Chapter 13: Head Rig & Facial Animation

    Lecture 1: Designing Head For Rigging

    Lecture 2: Rigging the Head Views

    Lecture 3: Rigging the Eyes

    Lecture 4: Creating Emotions Face

    Lecture 5: Facial Animation

    Instructors

  • After Effects Motion Graphics - Hero  No.2
    Motion Guru
    Professional Motion Graphics Tutorials
  • Rating Distribution

  • 1 stars: 16 votes
  • 2 stars: 12 votes
  • 3 stars: 58 votes
  • 4 stars: 178 votes
  • 5 stars: 317 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!