HOME > DESIGN > Design and Prototype an iOS8 Mobile App on Illustrator

Design and Prototype an iOS8 Mobile App on Illustrator

  • DESIGN
  • Feb 14, 2025
SynopsisDesign and Prototype an iOS8 Mobile App on Illustrator, avail...
Design and Prototype an iOS8 Mobile App on Illustrator  No.1

Design and Prototype an iOS8 Mobile App on Illustrator, available at Free, has an average rating of 4.05, with 41 lectures, 5 quizzes, based on 370 reviews, and has 17311 subscribers.

You will learn about Know how to create iPhone 6 screens and assets Prototype complex flows easily Simulate iOS8 transitions and interactions Put their creations on a phone This course is ideal for individuals who are Graphic Designers or UX designers or Entrepreneurs or Anyone that has an idea for an app or UI designers It is particularly useful for Graphic Designers or UX designers or Entrepreneurs or Anyone that has an idea for an app or UI designers.

Enroll now: Design and Prototype an iOS8 Mobile App on Illustrator

Summary

Title: Design and Prototype an iOS8 Mobile App on Illustrator

Price: Free

Average Rating: 4.05

Number of Lectures: 41

Number of Quizzes: 5

Number of Published Lectures: 41

Number of Published Quizzes: 5

Number of Curriculum Items: 46

Number of Published Curriculum Objects: 46

Original Price: Free

Quality Status: approved

Status: Live

What You Will Learn

  • Know how to create iPhone 6 screens and assets
  • Prototype complex flows easily
  • Simulate iOS8 transitions and interactions
  • Put their creations on a phone
  • Who Should Attend

  • Graphic Designers
  • UX designers
  • Entrepreneurs
  • Anyone that has an idea for an app
  • UI designers
  • Target Audiences

  • Graphic Designers
  • UX designers
  • Entrepreneurs
  • Anyone that has an idea for an app
  • UI designers
  • Are you ready to blow peoples minds?

    Go from amateur to iPhone App Design Badass by using the power of prototypes. Learn to take a blank page and transform it into a complete, high-fidelity, and interactive prototype on your phone.

  • Design iOS assets from scratch using flat design (so trendy).
  • Create complete flows and pixel-perfect screens (so sharp!).
  • Prototype your creation on any smartphone (so smooth).
  • Reproduce amazing transitions and interactions with no coding at all (so smart).
  • (Warning: High Risk of Mind Explosions)

    Ill walk you through the entire process, while skipping the boring theoretical knowledge. You will go straight to the juicy stuff, and start building the app of your dreams right away. For the prototype, well be using the free tool Marvel App (coming soon: InVision) and the design will be build on Adobe Illustrator (free trial available).

    So, why did I create this course?

    Working as a designer, documentation is often the main deliverable for clients. The problem is that when dealing with complicated interactions, documents get bulky and hard to read (google search: boring). Nobody wants to see an app on paper, they want to play with it on their phone; tap, swipe, scroll, and do a little dance. That’s why I found that creating quick mock-ups and prototypes were a more powerful way of telling a story. People are amazed to see the idea in action and you end up looking like a total champ.

    Who is this course for?

    This course was made for beginner to advanced designers who want to improve their skill set and want to show how their creations actually feel on a phone. Or for anyone that wants to mock-up their ideas in a realistic way.

    Entrepreneurs will find this course useful to bring their dreams to the real world in an easy way. Pitching a prototype to investors will have them writing checks in no time.

    This course will also prove valuable for UX and user testing. Upon completion, your designs will be transformed into interactive, high-fidelity products – without the use of expensive programmer$$$.

    What you’ll learn

    In this course we’ll start from a blank screen until we have a complete iPhone 6 app. You will follow along through the entire process.

    Well build a fashion shopping app following common iOS 8 patterns in navigation, animations, layouts, icons and graphics, buttons, interactivity and even color and typography. We’ll prototype a signup flow, an onboarding screen, discovery flow, search screens, and user settings. We’ll create product detail screens, brand pages, a selection menu, a tabbed menu, an image slideshow, and youll even be able to put your smiling mugshot as a profile pic. Sweet, right?

    Prototyping is powerful

    Creating a prototype as a mock-up or final delivery allows for greater interaction with the product and a better understanding of how it works. Its an impactful way to present an experience or tell a story. People know how to interact with products.

    Stop documenting. Start prototyping.

    Take a look at the introductory video and take my free preview. I look forward to seeing you inside.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Lecture 2: Quick tips on how to take this course

    Chapter 2: Turn paper sketches of a video player into a mobile prototype

    Lecture 1: Introduction—What youll learn and what you need for this section

    Lecture 2: Lets start drawing our wireframes

    Lecture 3: Understanding Marvel App

    Lecture 4: Taking pics of the sketches with Marvel App

    Lecture 5: Creating your prototype—Linking screens with hotspots and adding transitions

    Lecture 6: Congratulations – You finished your first section!

    Chapter 3: Designing the layout

    Lecture 1: Setting up your file

    Lecture 2: Setting colors

    Lecture 3: Fonts and logo

    Lecture 4: First image background

    Lecture 5: First screen and buttons

    Lecture 6: Introduction flow

    Lecture 7: Signup flow

    Lecture 8: Onboarding flow

    Lecture 9: Tabbed navigation

    Chapter 4: Design the content screens

    Lecture 1: Feed Section

    Lecture 2: Feed Section – Hot

    Lecture 3: Discover Section

    Lecture 4: Product Detail

    Lecture 5: Product Detail – Image Slider

    Lecture 6: Product Options Panel

    Lecture 7: Search Section

    Lecture 8: Brands Section

    Chapter 5: Design the user settings screen and final details

    Lecture 1: Lets check those artboards!

    Lecture 2: User Section

    Lecture 3: Settings Section

    Lecture 4: Icon and Details

    Chapter 6: Create Prototype on Marvel

    Lecture 1: Export and Import

    Lecture 2: Adding Actions and Transitions

    Lecture 3: Hotspots on intro

    Lecture 4: Setting up the signup flow

    Lecture 5: Hotspots on Feed Section

    Lecture 6: Setting up Discover, Product, and Brands

    Chapter 7: Testing your design on your phone and desktop

    Lecture 1: Testing on Desktop

    Lecture 2: Testing on iPhone

    Chapter 8: Create a signup flow prototype on a whiteboard

    Lecture 1: Introduction—What youll learn and what you need for this section

    Lecture 2: Drawing your signup flow on a whiteboard

    Lecture 3: Creating the prototype with Marvel App

    Lecture 4: Creating the prototype with Marvel App (detail screen)

    Instructors

  • Design and Prototype an iOS8 Mobile App on Illustrator  No.2
    Pablo Stanley
    Product Designer
  • Rating Distribution

  • 1 stars: 3 votes
  • 2 stars: 11 votes
  • 3 stars: 35 votes
  • 4 stars: 119 votes
  • 5 stars: 202 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!