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Maya For FX Artists Projects Based Course

  • DESIGN
  • Feb 02, 2025
SynopsisMaya For FX Artists – Projects Based Course, available...
Maya For FX Artists Projects Based Course  No.1

Maya For FX Artists – Projects Based Course, available at $99.99, has an average rating of 4.64, with 94 lectures, 1 quizzes, based on 591 reviews, and has 4268 subscribers.

You will learn about You will learn Maya from scratch You will have solid knowledge in Maya FX. You will learn Maya Bifrost. You will learn Maya Fluids. You will learn nCloth. You will learn how to create wheel burnout. You will learn how to use Maya FX to create Variety of effects. You will learn rigid bodies Dynamics. You will Learn Maya nParticles. And much more… This course is ideal for individuals who are Anyone wants to learn Maya from scratch. or Maya artists curious about learning Maya FX and Dynamics. or Anyone wants to learn how to create visual effects inside Maya or Anyone wants to learn how to create some effects like smoke and fire etc.. It is particularly useful for Anyone wants to learn Maya from scratch. or Maya artists curious about learning Maya FX and Dynamics. or Anyone wants to learn how to create visual effects inside Maya or Anyone wants to learn how to create some effects like smoke and fire etc..

Enroll now: Maya For FX Artists – Projects Based Course

Summary

Title: Maya For FX Artists – Projects Based Course

Price: $99.99

Average Rating: 4.64

Number of Lectures: 94

Number of Quizzes: 1

Number of Published Lectures: 94

Number of Published Quizzes: 1

Number of Curriculum Items: 95

Number of Published Curriculum Objects: 95

Original Price: $199.99

Quality Status: approved

Status: Live

What You Will Learn

  • You will learn Maya from scratch
  • You will have solid knowledge in Maya FX.
  • You will learn Maya Bifrost.
  • You will learn Maya Fluids.
  • You will learn nCloth.
  • You will learn how to create wheel burnout.
  • You will learn how to use Maya FX to create Variety of effects.
  • You will learn rigid bodies Dynamics.
  • You will Learn Maya nParticles.
  • And much more…
  • Who Should Attend

  • Anyone wants to learn Maya from scratch.
  • Maya artists curious about learning Maya FX and Dynamics.
  • Anyone wants to learn how to create visual effects inside Maya
  • Anyone wants to learn how to create some effects like smoke and fire etc..
  • Target Audiences

  • Anyone wants to learn Maya from scratch.
  • Maya artists curious about learning Maya FX and Dynamics.
  • Anyone wants to learn how to create visual effects inside Maya
  • Anyone wants to learn how to create some effects like smoke and fire etc..
  • This is a comprehensive Maya course.

  • No time wasting, Straight to the point, direct and objective.

  • You will learn Maya by creating short and sweet projects.

  • NO previous knowledge required.

  •       In the first section we are going to dive quickly into Maya’s most important features to help you start using Maya       

          without wasting much of your time, then we are going to learn how to create short projects and effects in Maya.

    Instead of creating one big project, this course contains variety of professional and high quality short projects,this is more fun,more interesting and more engaging for beginners.

     Last Updates:

  • Creating Landscape using xGen

  • Bifrost

  • Skirt and Tanktop simulation (nCloth Section).

  • Simulating a cloth on animated character (nCloth Section).

  • nCloth (New Section)

  • collision Self Component Id (Expression Section).

  • Killing the particles when they Exit the volume field (Expression Section).

  • Collision Layers.

  • Coloring the particles based on the geometry index (Expression Section).

  • Dry sand using nParticles.

  • Water Effect

  • Particle Expressions (New section)

  • Newton and Radial Fields (Fields and solvers Section).

  • Drag Field (Fields and solvers Section).

  • Air field (Fields and solvers Section).

  • Student Review:  Terence Kent

          “Excellent course about the different fluids and rigid body dynamics in Maya.

            Really helped me to understand the basics, I’m now really comfortable using these in my projects.”

    Maya is a standard 3D Application tool used widely in Visual Effects studios to create 3D models,game assets, smoke,fire and dust etc…

    Learning Maya is challenging for beginners,that’s why I created this course to cover all the techniques,we are going to start supper simple and gradually we’re going to create more advanced effects.

    What you will Learn:

  • Quick dive into Autodesk Maya.

  • 3D modeling fundamentals.

  • You will Understand how the 2D and 3D containers work.

  • Complete nParticles section.

  • Expressions.

  • How to use Maya fields.

  • Creating Helicopter Landing dust effect.

  • Creating Torch Fire.

  • Creating rain effect.

  • Rigid Bodies.

  • Creating Wheel burnout.

  • Water effect.

  • Dust effect.

  • Rocket smoke.

  • Bifrost

  • and much more…

  • So enroll now and I promise you won’t be disappointed.

    Course Curriculum

    Chapter 1: Quick intro to Maya

    Lecture 1: Introduction

    Lecture 2: Quick Tour

    Lecture 3: Downloadable resources

    Lecture 4: Component Mode

    Lecture 5: Parenting Objects

    Lecture 6: Smoothing Objects in Maya

    Lecture 7: Start Modeling a cup

    Lecture 8: Finish Modeling the cup

    Lecture 9: Your first Animation in Maya

    Lecture 10: Quick Look at materials inside Maya

    Lecture 11: Modeling a Pen

    Chapter 2: Modeling

    Lecture 1: Modeling Section resources

    Lecture 2: Importing the images planes

    Lecture 3: Modeling the body

    Lecture 4: Creating the wood pieces

    Lecture 5: Modeling the seal handles

    Lecture 6: Modeling the seal

    Lecture 7: Modeling the Paddles

    Chapter 3: Arnold

    Lecture 1: Downloadable resources

    Lecture 2: Render viewer

    Lecture 3: Samples

    Lecture 4: Ray depth

    Lecture 5: Gobo Effect

    Lecture 6: Displacement

    Lecture 7: Mixing Shaders

    Lecture 8: ai Toon Shader

    Lecture 9: Depth of Field

    Chapter 4: Landscape

    Lecture 1: Intro to landscape section

    Lecture 2: Downloadable resources

    Lecture 3: Creating the ground and setup the Camera

    Lecture 4: Creating the Xgen description

    Lecture 5: Adding the environment light

    Lecture 6: Shading the grass part1

    Lecture 7: Shading the grass part2

    Lecture 8: Creating the plants and finish the scene

    Chapter 5: Fluids

    Lecture 1: Introduction to Fluids

    Lecture 2: Downloadable Resources

    Lecture 3: Cigarette smoke

    Lecture 4: 3D Container

    Lecture 5: Density Attributes

    Lecture 6: Emitter types

    Lecture 7: Turbulence and speed attributes

    Lecture 8: Emit From Texture

    Lecture 9: Homework

    Lecture 10: Rocket Smoke

    Lecture 11: Wheel Burnout Effect

    Lecture 12: Torch Fire

    Lecture 13: Emit fluid from particles

    Lecture 14: Helicopter Landing Effect

    Chapter 6: Rigid Bodies

    Lecture 1: Downloadable Resources

    Lecture 2: Creating rigid bodies

    Lecture 3: Nail Constraint

    Lecture 4: Pin and Spring constraint

    Lecture 5: Hinge Constraint

    Chapter 7: Fields and solvers

    Lecture 1: Downloadable Resources

    Lecture 2: Air Field

    Lecture 3: Drag Field

    Lecture 4: Newton and Radial Fields

    Lecture 5: Turbulence and Curve Fields

    Chapter 8: Intro to Maya particles

    Lecture 1: Downloadable Resources

    Lecture 2: Emitters

    Lecture 3: Understanding emitter types in Maya

    Lecture 4: Emitting from Object (Curve)

    Lecture 5: Emitting from Object (Surface)

    Lecture 6: particles Render Types (PDF)

    Lecture 7: Soft Bodies

    Lecture 8: Rain Effect

    Lecture 9: Fill a Text with Particles.

    Lecture 10: Water effect

    Lecture 11: Dry sand

    Lecture 12: Collision Layers

    Chapter 9: Expressions

    Lecture 1: Downloadable Resources

    Lecture 2: Expression Editor

    Lecture 3: Attributes

    Lecture 4: Kill the particles based on their position.

    Lecture 5: Coloring the particles based on the geometry index

    Lecture 6: Killing the particles when they exit Force volume

    Lecture 7: collision Self Component Id

    Chapter 10: nCloth

    Lecture 1: Downloadable Resources

    Lecture 2: Creating simple cloth simulation

    Lecture 3: Flag Simulation

    Lecture 4: Pillow

    Lecture 5: Simple Cloth simulation on animated Character

    Lecture 6: Skirt and Tanktop simulation

    Chapter 11: Bifrost

    Lecture 1: Intro to Bifrost section

    Lecture 2: Here you can download the files required for Bifrost section

    Lecture 3: Filling a cup with water

    Lecture 4: Cache the liquid and the mesh on Disk

    Instructors

  • Maya For FX Artists Projects Based Course  No.2
    Raffi Bedross
    FX TD Artist
  • Rating Distribution

  • 1 stars: 8 votes
  • 2 stars: 8 votes
  • 3 stars: 44 votes
  • 4 stars: 168 votes
  • 5 stars: 363 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!