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NEW. All in one Blender Character creation for beginners.

  • DESIGN
  • Jan 30, 2025
SynopsisNEW. All in one Blender Character creation for beginners., av...
NEW. All in one Blender Character creation for beginners.  No.1

NEW. All in one Blender Character creation for beginners., available at $84.99, has an average rating of 4.4, with 48 lectures, based on 43 reviews, and has 336 subscribers.

You will learn about Blender beginners Blender enthusiasts People willing to learn character modeling in Blender Those interested in learning the process of rigging Individuals interested in mastering the process of creating and applying materials Those who are interested in the rendering process and posing process This course is ideal for individuals who are Novices in Blender or People eager to learn 3D modeling from scratch or People interested in delving deeper into or advancing in the field of character creation or People wanting to learn the processes of rigging, posing, and rendering It is particularly useful for Novices in Blender or People eager to learn 3D modeling from scratch or People interested in delving deeper into or advancing in the field of character creation or People wanting to learn the processes of rigging, posing, and rendering.

Enroll now: NEW. All in one Blender Character creation for beginners.

Summary

Title: NEW. All in one Blender Character creation for beginners.

Price: $84.99

Average Rating: 4.4

Number of Lectures: 48

Number of Published Lectures: 48

Number of Curriculum Items: 48

Number of Published Curriculum Objects: 48

Original Price: $29.99

Quality Status: approved

Status: Live

What You Will Learn

  • Blender beginners
  • Blender enthusiasts
  • People willing to learn character modeling in Blender
  • Those interested in learning the process of rigging
  • Individuals interested in mastering the process of creating and applying materials
  • Those who are interested in the rendering process and posing process
  • Who Should Attend

  • Novices in Blender
  • People eager to learn 3D modeling from scratch
  • People interested in delving deeper into or advancing in the field of character creation
  • People wanting to learn the processes of rigging, posing, and rendering
  • Target Audiences

  • Novices in Blender
  • People eager to learn 3D modeling from scratch
  • People interested in delving deeper into or advancing in the field of character creation
  • People wanting to learn the processes of rigging, posing, and rendering
  • A full-fledged training system for future character creators in Blender.

    -It includes instruction on the basics of using the software

    -character modeling

    -sculpting

    -baking deformation maps

    -texturing

    -rigging

    -posing-

    -rendering process.

    Hello, my name is Ilya Khlyinin. I am a 3D artist and a lecturer with 3 years of teaching experience in 3D modeling at the “Specialist” training center, affiliated with Bauman University. I made this system because i still remember how hard it was to learn everything from scratch when i just started my 3d modeling journey.I didn’t know where to find specific information, and I had to learn everything from various sources and then piece it together during practice.

    With this system, you will forget about the need for additional sources of information for a while. This course will fully engage you for at least a month, and you will learn how to work in Blender from absolute scratch. Step by step, I will guide you through the process of creating a character from our very first polygon to a beautiful render in the Cycles render engine.

    So let me  provide you with the details of what you can expect from the course:

    -First, we will quickly familiarize ourselves with the Blender interface

    -We will then explore viewport navigation

    -How to create and delete objects

    -We will learn the tools

    -Basic 3d modeling concepts

    -Local and global transform orientations

    -Origin and 3d cursor

    -Outliner tab

    -Orthogonal views

    -Transformations

    -Than we will explore the components

    -Component selection

    -Component tools like

    -Move/Rotate/Scale

    -Bevel

    -Extrude

    -Knife

    -Merge

    -And so on , in reality, we will explore almost all the tools, so I won’t list the rest.

    At this stage, you will acquire the minimum set of knowledge that will allow you to comfortably proceed to the practical part of the course where we will:

    -Set our reference images

    -Start our modeling process with only one polygon

    -We will begin studying modeling techniques that will enable you to model almost any character, except for hyper-realistic ones

    -We will model the face with an interior mouth and eyes so that the character can speak and smile

    -The body and limbs with high-quality topology that will allow for easy posing and animating the character

    -We will model clothing and accessories

    -We will learn the technique of creating hairstyles using curves

    -We will explore sculpting mode to create folds on pants and to create hairstyle

    -We will learn how to create lowpoly and bake normal maps in Blender

    After we finish modeling, we will move on to the process of applying materials and texturing

    -We will explore how the material system works in Blender

    -We will learn how to apply textures

    -We will create our own unique texture in Krita (Free photoshop analogue) and import it to blender

    After we are satisfied with the model’s appearance, we will move on to the rigging stage

    -Where we will prepare our model to the rigging

    -Create our armature with Riggify addon

    -Place the armature(we will do face rig too)

    -Create the rig

    -Explore all rig controls

    -We will learn how to use Cage object to smoothly transfer weights on our high poly mesh(Data transfer)

    -Attach meshes to rig

    -Weight paint problematic areas

    After our rig will be ready we will pose the character and Render it with Cycles Engine to create Beautiful picture.

    U can see Render results on course thumbnail by the way.

    -So we will create backdrop

    -Make a light setup

    -Learn a little bit about the сapabilities of Blender in render process

    -Create a fog with a volumetric container

    -Look briefly at blender render settings

    -Make a render

    And that is basically it. In addition to this, you will learn a lot about human anatomy.

    All the videos in the course (except for one hair timelapse , which, I promise, will not be a problem for you ) are recorded in real-time, so you won’t be able to fall behind or get lost during the course.

    See you all in comments . I will always be available to answer any questions you may have and provide any additional information that may be of interest to you. Chao.

    Course Curriculum

    Chapter 1: Blender basics

    Lecture 1: Interface overview

    Lecture 2: Navigation

    Lecture 3: Object creation

    Lecture 4: Tools

    Lecture 5: Origin and 3d cursor

    Lecture 6: Transform orientations

    Lecture 7: Components

    Lecture 8: Component tools

    Lecture 9: Modifiers

    Lecture 10: Mesh CleanUP

    Lecture 11: Smoothing

    Chapter 2: Character modeling

    Lecture 1: Facemask

    Lecture 2: Face to 3d

    Lecture 3: Head and Neck

    Lecture 4: Eyes

    Lecture 5: Ears

    Lecture 6: Mouth

    Lecture 7: Teeth and gums

    Lecture 8: Nostrils

    Lecture 9: Form correction

    Lecture 10: Torso

    Lecture 11: Legs

    Lecture 12: Arms

    Lecture 13: Breast

    Lecture 14: Torso correction

    Lecture 15: Fingers

    Lecture 16: Hand

    Lecture 17: Boots

    Lecture 18: Laces

    Lecture 19: Boots2

    Lecture 20: Pants

    Lecture 21: Shirt

    Lecture 22: Accessories

    Lecture 23: Hairstart

    Lecture 24: Hair timelapse

    Chapter 3: Materials and textures

    Lecture 1: Eyelashes

    Lecture 2: Bake pants

    Lecture 3: Materials

    Lecture 4: Texturing

    Chapter 4: Rigging

    Lecture 1: Scene organization

    Lecture 2: Positioning body bones

    Lecture 3: Positioning face bones

    Lecture 4: Exploring rig

    Lecture 5: Weight transfer

    Lecture 6: Attaching eyes , teeth and haircut to rig

    Lecture 7: Weight painting

    Lecture 8: Posing

    Chapter 5: Render

    Lecture 1: Render

    Instructors

  • NEW. All in one Blender Character creation for beginners.  No.2
    Илья Хлынин
    Преподаватель по 3д моделированию
  • Rating Distribution

  • 1 stars: 0 votes
  • 2 stars: 2 votes
  • 3 stars: 2 votes
  • 4 stars: 7 votes
  • 5 stars: 32 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!