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3D Modeling in Maya for Beginners

  • DESIGN
  • Jan 24, 2025
Synopsis3D Modeling in Maya for Beginners, available at $54.99, has a...
3D Modeling in Maya for Beginners  No.1

3D Modeling in Maya for Beginners, available at $54.99, has an average rating of 4.92, with 34 lectures, based on 6 reviews, and has 17 subscribers.

You will learn about The interface of the Maya Fundamental concepts Modeling techniques Project creation Essential settings for working Navigation and orthographic views Grid and primitive settings Working with the Channel Box Transformation properties Working with object pivots Grouping Duplication Basic render settings Array Working with curves and NURBS surfaces Viewport settings Polygonal object components Various selection techniques All modeling tools and their settings (bevel, extrude, bridge, target weld, etc.) Understanding double vertices and normals Cleaning up the model History and its usage Soft and hard edges and object shading Snapping Quad draw This course is ideal for individuals who are For beginner 3D modelers. It is particularly useful for For beginner 3D modelers.

Enroll now: 3D Modeling in Maya for Beginners

Summary

Title: 3D Modeling in Maya for Beginners

Price: $54.99

Average Rating: 4.92

Number of Lectures: 34

Number of Published Lectures: 34

Number of Curriculum Items: 34

Number of Published Curriculum Objects: 34

Original Price: $27.99

Quality Status: approved

Status: Live

What You Will Learn

  • The interface of the Maya
  • Fundamental concepts
  • Modeling techniques
  • Project creation
  • Essential settings for working
  • Navigation and orthographic views
  • Grid and primitive settings
  • Working with the Channel Box
  • Transformation properties
  • Working with object pivots
  • Grouping
  • Duplication
  • Basic render settings
  • Array
  • Working with curves and NURBS surfaces
  • Viewport settings
  • Polygonal object components
  • Various selection techniques
  • All modeling tools and their settings (bevel, extrude, bridge, target weld, etc.)
  • Understanding double vertices and normals
  • Cleaning up the model
  • History and its usage
  • Soft and hard edges and object shading
  • Snapping
  • Quad draw
  • Who Should Attend

  • For beginner 3D modelers.
  • Target Audiences

  • For beginner 3D modelers.
  • Autodesk Maya is one of the most popular packages for 3D modeling and more.

    In this course, we will learn how to work with this amazing program from scratch.

    It is crucial to have the opportunity to acquire knowledge in a sequential manner when diving into 3D modeling. Gradually learning about basic concepts, primitives, the interface, and more can save a lot of time compared to learning solely from platforms like YouTube. As someone who is self-taught and started with books and videos, I definitely understand this.

    This course is designed for beginner 3D modelers and focuses on a step-by-step breakdown of the interface, essential concepts, and tools in the program.

    We will cover and explore:

  • Project creation

  • Essential setup for working

  • Interface

  • Navigation and orthographic views

  • Grid and primitive settings

  • Working with the Channel Box

  • Transformation properties

  • Resetting transformation properties

  • Basic tools and their settings (Move, Rotate, Scale)

  • Working with object pivots

  • Grouping

  • Duplication

  • Basic render settings

  • Array creation

  • Working with curves and NURBS surfaces

  • Viewport settings

  • Polygonal object components

  • Various selection techniques

  • All modeling tools and their settings (bevel, extrude, bridge, target weld, etc.)

  • Understanding double vertices and normals

  • Cleaning up the model

  • History and its usage

  • Soft and hard edges and object shading

  • Snapping

  • Quad draw

  • After that, we will have numerous practice exercises:

  • Snowman

  • Spiral and regular staircase

  • Rotunda

  • Elephant

  • Ammo box for games

  • Button

  • Katana

  • Car tire

  • All of this knowledge will help you overcome the challenges of entering the 3D modeling profession and provide you with diverse practice using interesting techniques that you can later apply to your own projects.

    Course Curriculum

    Chapter 1: Maya basics

    Lecture 1: Keyboard layout

    Lecture 2: Project settings

    Lecture 3: Interface

    Lecture 4: Navigation

    Lecture 5: Grid and primitives

    Lecture 6: Channel box

    Lecture 7: Move Rotate Scale

    Lecture 8: Pivot point

    Lecture 9: Grouping

    Lecture 10: Duplication

    Lecture 11: Snowman Practice

    Lecture 12: Render basics

    Lecture 13: Duplicate special

    Lecture 14: Curves

    Lecture 15: Surfaces

    Lecture 16: Viewport Settings

    Chapter 2: Working with components

    Lecture 1: Selection

    Lecture 2: Couch practice

    Lecture 3: Modiling toolkit-1

    Lecture 4: Modeling toolkit-2

    Lecture 5: Modeling toolkit-3

    Lecture 6: Cleanup

    Chapter 3: Modeling practice

    Lecture 1: Elephant

    Lecture 2: Button

    Lecture 3: Katana

    Lecture 4: Hard/soft edges

    Lecture 5: Box

    Lecture 6: Freeze transformations

    Lecture 7: Hand-1

    Lecture 8: Hand-2

    Lecture 9: Quaddraw tool

    Lecture 10: Tire-1

    Lecture 11: Tire-2

    Lecture 12: Outro

    Instructors

  • 3D Modeling in Maya for Beginners  No.2
    Илья Хлынин
    Преподаватель по 3д моделированию
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  • 4 stars: 1 votes
  • 5 stars: 5 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!