From Maya to Blender - Blender Basics for Maya user
- DESIGN
- Jan 20, 2025

From Maya to Blender | Blender Basics for Maya user, available at $44.99, has an average rating of 3.9, with 33 lectures, based on 43 reviews, and has 9378 subscribers.
You will learn about Maya Blender 3D Modeling Tools This course is ideal for individuals who are Maya Artists or Intermediate Artists looking to jump into Blender It is particularly useful for Maya Artists or Intermediate Artists looking to jump into Blender.
Enroll now: From Maya to Blender | Blender Basics for Maya user
Summary
Title: From Maya to Blender | Blender Basics for Maya user
Price: $44.99
Average Rating: 3.9
Number of Lectures: 33
Number of Published Lectures: 33
Number of Curriculum Items: 33
Number of Published Curriculum Objects: 33
Original Price: $64.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Learning new software can be very hard and time-consuming when doing it by yourself. I will help you make that jump from Maya to Blender in very detailed videos.
We will start from scratch, going through the interface, tools, and concepts you need to translate from one package to another.
You’ll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of Blender 2.8 or newer versions.
I will be available for you through the whole course, feel free to send me a message if you encounter any issue. I will help you solve it and understand why it presented itself.
Please, take this course now.
Course Curriculum
Chapter 1: Introducción
Lecture 1: Course Landing Video
Lecture 2: Welcome to the course!
Lecture 3: Downloading Blender
Lecture 4: Getting Started
Lecture 5: 3D Viewport And Navigation
Lecture 6: Viewport Display
Lecture 7: Properties Window
Lecture 8: Outliner
Lecture 9: Workspaces
Lecture 10: Panels And Quick Favorites.mp4
Lecture 11: Preferences And Add Ons
Chapter 2: 2
Lecture 1: Transforming Our Objects
Lecture 2: Inserting Edge Loops And Methods Of Selection
Lecture 3: Extrude And Inset Faces
Lecture 4: Adjust Last Operation
Lecture 5: Bevel
Lecture 6: Bridge, Fill And Grid Fill
Lecture 7: 3D Cursor, Pivot And Origins
Lecture 8: Merge
Lecture 9: Knife Tool And Join
Lecture 10: Sharp Edges And Smoothing
Lecture 11: Duplicating And Working With Instances
Lecture 12: Loop Tools
Chapter 3: 3
Lecture 1: Intro To Modifiers
Lecture 2: Mirror And Bevel Modifiers
Lecture 3: Edge Split And Solidify Modifiers
Lecture 4: Lattice And Simple Deform
Lecture 5: Shrinkwrap Modifier
Lecture 6: Applying Modifiers.mp4
Chapter 4: 4
Lecture 1: Unwrapping Tools
Chapter 5: 5
Lecture 1: Shading Network
Lecture 2: Rendering
Lecture 3: Congratulations!
Instructors

Digital Art HQ School
Teaching digital art in a new way.
Rating Distribution
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
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