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Blender- Create 3D game assets

  • DESIGN
  • Jan 11, 2025
SynopsisBlender: Create 3D game assets, available at $59.99, has an a...
Blender- Create 3D game assets  No.1

Blender: Create 3D game assets, available at $59.99, has an average rating of 4.4, with 74 lectures, based on 68 reviews, and has 396 subscribers.

You will learn about AAA 3D game asset pipeline Searching for the right reference material 3D Modeling Texturing UV Unwrapping Creating a high-poly 3D model Creating a low-poly 3D model Bake all the high-poly details on top of the low-poly 3D model This course is ideal for individuals who are Anyone who wants to learn how to use Blender or Students that have a basic understanding of 3D or Students that are willing to learn It is particularly useful for Anyone who wants to learn how to use Blender or Students that have a basic understanding of 3D or Students that are willing to learn.

Enroll now: Blender: Create 3D game assets

Summary

Title: Blender: Create 3D game assets

Price: $59.99

Average Rating: 4.4

Number of Lectures: 74

Number of Published Lectures: 74

Number of Curriculum Items: 74

Number of Published Curriculum Objects: 74

Original Price: $34.99

Quality Status: approved

Status: Live

What You Will Learn

  • AAA 3D game asset pipeline
  • Searching for the right reference material
  • 3D Modeling
  • Texturing
  • UV Unwrapping
  • Creating a high-poly 3D model
  • Creating a low-poly 3D model
  • Bake all the high-poly details on top of the low-poly 3D model
  • Who Should Attend

  • Anyone who wants to learn how to use Blender
  • Students that have a basic understanding of 3D
  • Students that are willing to learn
  • Target Audiences

  • Anyone who wants to learn how to use Blender
  • Students that have a basic understanding of 3D
  • Students that are willing to learn
  • Creating 3D game assets is the main focus of this course.

    In chapter 1 You can sit back and listen to the introduction to understand the mechanics behind the 3D pipeline.

    In chapter 2 You will apply everything you have learned in chapter 1. While creating the barrel you will learn simple but effective modeling techniques in blender. In Substance painter you will be able to create realistic looking materials with ease.

    In chapter 3 We go deeper into the creation of the model. creating more challenging shapes so your models will look more realistic and creating materials from scratch. This way you can start thinking about materials in a different light and start looking for ways to create textures and materials you never had thought about before.

    Chapter 4+5Are made for each-other. With the creation of the chair, you will get an understanding about shapes and recreating more intricate models. Now that our chair model is done you will learn how to reuse certain parts of the model so we safe loads of time and create a ”set” of models that look good together.

    FREE UPDATE!!!

    chapter 6+7 and chapter Extra’s are new updates just for you!

    Chapter 6+7 Are designed to speed up your process and create multiple 3D models from the same kind with a different look.

    Chapter Extra’s Covers topics that will heighten your production speed and quality, but are better served separate so you can find them back.

    Course Curriculum

    Lecture 1: 1.1 Introduction

    Lecture 2: 1.2 Search for reference images

    Lecture 3: 1.3 Main shapes

    Lecture 4: 1.4 Highpoly and lowpoly explanation

    Lecture 5: 1.5 UV unwrapping

    Lecture 6: 1.6 Texture maps

    Lecture 7: 1.7 Baking

    Lecture 8: 1.8 Import into game engine

    Chapter 1: barrel

    Lecture 1: 2.1 Barrel: Reference images

    Lecture 2: 2.2 Barrel: Blockout

    Lecture 3: 2.3 Barrel: Blockout lid

    Lecture 4: 2.4 Barrel: Highpoly

    Lecture 5: 2.5 Barrel: Lowpoly

    Lecture 6: 2.6 Barrel: UV Unwrapping

    Lecture 7: 2.7 Barrel: Baking

    Lecture 8: 2.8 Barrel: Materials

    Lecture 9: 2.9 Barrel: Unity

    Chapter 2: Cardboard box

    Lecture 1: 3.1 Cardboard box: Introduction

    Lecture 2: 3.2 Cardboard box: Modelling

    Lecture 3: 3.3 Cardboard box: Modelling part 2

    Lecture 4: 3.4 Cardboard box: Lowpoly

    Lecture 5: 3.5 Cardboard box: UV unwrap

    Lecture 6: 3.6 Cardboard box: Baking

    Lecture 7: 3.7 Cardboard box: Base color

    Lecture 8: 3.8 Cardboard box: Roughness

    Lecture 9: 3.9 Cardboard box: Corrugated stripes

    Lecture 10: 3.10 Cardboard box: Dirt

    Lecture 11: 3.11 Cardboard box: Watermarks

    Lecture 12: 3.12 Cardboard box: Decals

    Lecture 13: 3.13 Cardboard box: Height detail

    Lecture 14: 3.14 Cardboard box: Cardboard side

    Lecture 15: 3.15 Cardboard box: Unity

    Chapter 3: Chair

    Lecture 1: 4.1 Chair: Introduction

    Lecture 2: 4.2 Chair: Shapes

    Lecture 3: 4.3 Chair: Blockout frame

    Lecture 4: 4.4 Chair: Wood backplate

    Lecture 5: 4.5 Chair: Wood seat

    Lecture 6: 4.6 Chair: Finish frame

    Lecture 7: 4.7 Chair: Lowpoly

    Lecture 8: 4.8 Chair: UV unwrap

    Lecture 9: 4.9 Chair: Baking

    Lecture 10: 4.10 Chair: Fixing model

    Lecture 11: 4.11 Chair: Materials

    Chapter 4: Desk

    Lecture 1: 5.1 Desk: Blockout

    Lecture 2: 5.2 Desk: Highpoly

    Lecture 3: 5.3 Desk: Highpoly part 2

    Lecture 4: 5.4 Desk: Lowpoly

    Lecture 5: 5.5 Desk: Lowpoly part 2

    Lecture 6: 5.6 Desk: UV unwrapping

    Lecture 7: 5.7 Desk: Materials

    Chapter 5: Concrete barrier

    Lecture 1: 6.1 Concrete barrier: Important notes

    Lecture 2: 6.2 Concrete barrier: Introduction

    Lecture 3: 6.3 Concrete barrier: Blockout

    Lecture 4: 6.4 Concrete barrier: Boolean

    Lecture 5: 6.5 Concrete barrier: Sculpt ready

    Lecture 6: 6.6 Concrete barrier: : Materialize

    Lecture 7: 6.7 Concrete barrier: Sculpting

    Lecture 8: 6.8 Concrete barrier: Lowpoly

    Lecture 9: 6.9 Concrete barrier: UV unwrap

    Lecture 10: 6.10 Concrete barrier: Rebars

    Lecture 11: 6.11 Concrete barrier: Finish highpoly

    Lecture 12: 6.12 Concrete barrier: Baking

    Lecture 13: 6.13 Concrete barrier: Materials

    Lecture 14: 6.14 Concrete barrier: Materials part2

    Chapter 6: Damaged Concrete barrier

    Lecture 1: 7.1 Damaged concrete barrier: Sculpt+frame

    Lecture 2: 7.2 Damaged concrete barrier: Highpoly rebar part2

    Lecture 3: 7.3 Damaged concrete barrier: Highpoly broken rebars

    Lecture 4: 7.4 Damaged concrete barrier: Lowpoly rebars

    Lecture 5: 7.5 Damaged concrete barrier: Lowpoly

    Lecture 6: 7.6 Damaged concrete barrier: UV+Export

    Lecture 7: 7.7 Damaged concrete barrier: Baking

    Lecture 8: 7.8 Damaged concrete barrier: Materials

    Chapter 7: Extra's

    Lecture 1: Create your own decals

    Lecture 2: Create a weld brush

    Instructors

  • Blender- Create 3D game assets  No.2
    david Jaasma
    3D artist
  • Rating Distribution

  • 1 stars: 2 votes
  • 2 stars: 4 votes
  • 3 stars: 5 votes
  • 4 stars: 18 votes
  • 5 stars: 39 votes
  • Frequently Asked Questions

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