3D Character Creature Model creation for a Game
- DESIGN
- Jan 09, 2025

3D Character Creature Model creation for a Game, available at $34.99, has an average rating of 4.4, with 6 lectures, based on 17 reviews, and has 2250 subscribers.
You will learn about Understand the overall process of creating a Hydra for a Game Engine. Learn how to take advantage of tools like Zspheres. Gain insight into the thought process of a 3D artist who has made assets for games. Understanding how to approach situations when you get stuck. This course is ideal for individuals who are This series could be beneficial to anyone from beginners who have done the basic tutorials but need help figuring out how to get something done, to intermediate users who might struggle at some points. It is particularly useful for This series could be beneficial to anyone from beginners who have done the basic tutorials but need help figuring out how to get something done, to intermediate users who might struggle at some points.
Enroll now: 3D Character Creature Model creation for a Game
Summary
Title: 3D Character Creature Model creation for a Game
Price: $34.99
Average Rating: 4.4
Number of Lectures: 6
Number of Published Lectures: 6
Number of Curriculum Items: 6
Number of Published Curriculum Objects: 6
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
This is a lecture series on making a Hydra that can go into a video game. I go over my thoughts on every step of the process from zspheres to making materials. You’ll also gain access to a community that will allow you to ask questions, share your work and ultimately become better. Each lesson will be sped up footage of me working on the hydra while giving my thoughts on the process and some tips. The reason for doing the series in this format vs step by step, is a lot overall thought process can be lost when doing step by step, this series will focus more on thought process and overall concepts. This series could be beneficial to anyone from beginners who have done the basic tutorials but need help figuring out how to get something done, to intermediate users who might struggle at some points. If you have done step by step tutorials and want to branch out into making your own stuff, I believe this video will help get you there. By the end of this lecture series you should have the confidence that you can accomplish your 3D creature or character goals knowing that if you run into any issues you can always ask the community or have the confidence to look it up and figure it out yourself.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Hydra Lecture Series
Lecture 1: Zspheres and Basic Geometry
Lecture 2: Basic Geometry and Exploration
Lecture 3: Anatomy and Detail
Lecture 4: UVs, Topology, Materials and Render
Lecture 5: Conclusion
Instructors

Paul Rivot
3D Artist
Rating Distribution
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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