Hand Painting Animating game asset Coin in Blender 3.6
- DESIGN
- Dec 25, 2024

Hand Painting & Animating game asset Coin in Blender 3.6, available at $29.99, with 7 lectures, and has 15 subscribers.
You will learn about Use Blender and understand it's interface Edit Mode and modeling UV Unwrapping in a clever way Hand painting/ texture painting in Blender Cool Animating/ easy to understand Lighting, rendering and compositing This course is ideal for individuals who are This course is from beginners to better Blender users or Game Developers who wish to expand their Skill Set. or People who are curious about the world of 3D modeling and animation. or Blender user that will start learning Hand Painting as a beginner It is particularly useful for This course is from beginners to better Blender users or Game Developers who wish to expand their Skill Set. or People who are curious about the world of 3D modeling and animation. or Blender user that will start learning Hand Painting as a beginner.
Enroll now: Hand Painting & Animating game asset Coin in Blender 3.6
Summary
Title: Hand Painting & Animating game asset Coin in Blender 3.6
Price: $29.99
Number of Lectures: 7
Number of Published Lectures: 7
Number of Curriculum Items: 7
Number of Published Curriculum Objects: 7
Original Price: 鈧?9.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Welcome to our new course about Modeling and Texture Painting and Animating in Blender!
I am Morteza from artstudio313. net
In this course, we will go on an attractive journey together to Step by step learn the Blender. We start from the interface overview until we reach the modeling and finally Texture Painting in Blender. I will take you through the low poly modeling and most important thing that we are going to Focus on, is the texture painting in Blender. I used graphic Tablet for texture painting but it will work with mouse as well but recommend using a graphic tablet.
UV Unwrapping
Next, we learn how to UV Unwrap those three models. You learn a lot about unwrapping such as mark seams and what they are and what they do and where should we add them how to unwrap hole model into on UV map.
Now we are ready to move into the shading tab. You learn how to create image texture and apply it to the model and prepare everything for Texture Painting tab.
In this tab, I tried to teach you the necessary tools for Texture Painting.
Next part is Animating the lighting and rendering. You will learn about graph editor and learn animating in a very easy way.
You will learn:
Modeling / low-poly
UV unwrapping in a very fast and easy and clever method
Where to place mark seams
What is bleed & what is used for
Texture paints the cuts and holes
Animating the coin
Lighting
Rendering
Compositing
If you learn these parts, then you are ready to paint over any model in Blender.
We paint the models one by one, and each one has only one texture, which is ready to be used in game engine.
I hope you learn a lot from this trip journey 馃檪
Course Curriculum
Chapter 1: Ref & Modeling the coin
Lecture 1: 01 – 01 Ref & Modeling the coin
Chapter 2: UV Unwrapping
Lecture 1: 02 – 02 UV Unwrapping Coin.mp4
Chapter 3: Hand painting
Lecture 1: 03 – 03 Preparing for hand painting.mp4
Lecture 2: 03 – 04 Hand painting the AO.mp4
Lecture 3: 03 – 05 Painting the Dents and highlights
Chapter 4: Animating the coin
Lecture 1: 04 – 06 Animating the coin
Chapter 5: Lighting, Rendering & compositing
Lecture 1: 05 – 07 Lighting, Rendering & compositing
Instructors

Art Studio313
3d Graphic Designer in Blender
Rating Distribution
Frequently Asked Questions
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