Texturing Models for Videogames in 2020-Retop, UVs Baking
- DESIGN
- Dec 25, 2024

Texturing Models for Videogames in 2020|Retop, UVs & Baking, available at $44.99, has an average rating of 3.86, with 49 lectures, based on 7 reviews, and has 143 subscribers.
You will learn about Character Texturing Character Art Substance Painter Retopology ID and Baking Maps This course is ideal for individuals who are Students that have already some 3D knowledge and want to become a Character Artist or Intermediate Artists that want to keep honing their skills or Aspiring artists that are looking for that next step in their learning It is particularly useful for Students that have already some 3D knowledge and want to become a Character Artist or Intermediate Artists that want to keep honing their skills or Aspiring artists that are looking for that next step in their learning.
Enroll now: Texturing Models for Videogames in 2020|Retop, UVs & Baking
Summary
Title: Texturing Models for Videogames in 2020|Retop, UVs & Baking
Price: $44.99
Average Rating: 3.86
Number of Lectures: 49
Number of Published Lectures: 49
Number of Curriculum Items: 49
Number of Published Curriculum Objects: 49
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Learning Blender and Game Texturing can be very hard and time-consuming when doing it on your own. I will help you learn all the core concepts and fundamentals of character creation in very detailed videos.
In this course, we will retopologize and texture a character suited for mobile and desktop games from scratch. We will start from scratch, doing the retopology in Blender, Baking, and Texturing with Substance Painter. I will cover all the basics to help you grow as a 3D Character and Texture Artist.
You’ll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of Texturing Characters for Videogames in 2020.
I will be available for you through the whole course, feel free to send me a message if you encounter any issue. I will help you solve it and understand why it presented itself.
Please, take this course now.
Course Curriculum
Chapter 1: Retopology
Lecture 1: Course Landing Video
Lecture 2: Welcome to the course!
Lecture 3: Getting Started
Lecture 4: Making the Fingers
Lecture 5: Joining The Fingers
Lecture 6: Finishing The Hand
Lecture 7: Making The Sleeves
Lecture 8: Joining The Arms to the Body
Lecture 9: Finishing The Body
Lecture 10: Starting The Face
Lecture 11: Cheeks And Neck
Lecture 12: Making The Ear
Lecture 13: Finishing The Face
Lecture 14: Starting The Scarf
Lecture 15: Finishing The Scarf
Lecture 16: Making The Horns
Lecture 17: Mirroring The Horn
Lecture 18: Starting The Headpiece
Lecture 19: Building The Headpiece
Lecture 20: Finishing The Headpiece
Lecture 21: Starting The Cane
Lecture 22: Finishing The Cane
Lecture 23: Smoothing Groups & The Bottom Of The Cane
Lecture 24: Making The Cane Accesories.
Lecture 25: Starting The Accesories
Lecture 26: Finishing The Accesories
Lecture 27: Merging Our Objects
Lecture 28: Merging The Neck
Lecture 29: Merging The Horns
Lecture 30: Merging The Headpiece To The Body
Lecture 31: Finishing Up
Lecture 32: Cleanup
Chapter 2: Uvs and Baking
Lecture 1: Smoothing Groups
Lecture 2: Starting The Uvs
Lecture 3: Finishing Unwrapping The Model
Lecture 4: Laying Out The Uvs
Lecture 5: Material Ids
Lecture 6: Preparing The Low Poly Model To Export
Lecture 7: Preparing The High Poly And Exporting
Lecture 8: Baking The Normals
Lecture 9: Ao Bake And Troublshooting The Bakes
Chapter 3: Texturing
Lecture 1: Importing To Substance Painter
Lecture 2: Applying The Base Colors
Lecture 3: Applying Gradients
Lecture 4: Working The Materials
Lecture 5: Detailing Pt. 1
Lecture 6: Detailing Pt. 2
Lecture 7: Exporting
Lecture 8: Congratulations!
Instructors

Digital Art HQ School
Teaching digital art in a new way.
Rating Distribution
Frequently Asked Questions
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