BlendMasters Vol. 1- Model a Concept Car for Film in Blender
- DESIGN
- Dec 22, 2024

BlendMasters Vol. 1: Model a Concept Car for Film in Blender, available at $64.99, has an average rating of 3.35, with 52 lectures, based on 288 reviews, and has 2752 subscribers.
You will learn about Model a fully detailed hard surface car model in Blender Tackle advanced modeling challenges while working from concept art Evaluate complex geometry, find solutions to broken topology, and properly smooth and crease using subdivision surfaces This course is ideal for individuals who are This course is meant for intermediate to advanced 3d artists who know their way around Blender or This course does not cover fundamental Blender navigation and operation. Please see my other courses below if you are looking for beginner training. It is particularly useful for This course is meant for intermediate to advanced 3d artists who know their way around Blender or This course does not cover fundamental Blender navigation and operation. Please see my other courses below if you are looking for beginner training.
Enroll now: BlendMasters Vol. 1: Model a Concept Car for Film in Blender
Summary
Title: BlendMasters Vol. 1: Model a Concept Car for Film in Blender
Price: $64.99
Average Rating: 3.35
Number of Lectures: 52
Number of Published Lectures: 52
Number of Curriculum Items: 52
Number of Published Curriculum Objects: 52
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
Who Should Attend
Target Audiences
Over 1,200 students have enrolled in this course! Learn what they’re learning!
Did you know that modeling and animation are the two most highly sought after skills in the industry? Why? Because they are so essential to putting amazing graphics up on the screen.
But modeling is one of those things that a lot of people shy away from because it can be difficult to master. This course is going to give you an inside peak into the method behind the madness of the top modelers in the industry. You’ll learn how to model a custom concept car from initial concept art all the way to a finished high resolution model in Blender.
Why do you want to learn how to be a better 3d modeler?
If you answered yes to any of these questions then this course was designed specifically for you. It is guaranteed to push your modeling skills further and empower you to take on new and unique hard surface modeling challenges.
Here’s what some of my students have to say:
“Very professional tutorial
I’ve been searching for tutorial like this, and also when they asked me from Udemy what I would like to see this is what was my wish. Thank you for listening me,and for putting such awesome tutorial. Lectures are detailed, professional, and concise so my full recommendation for purchasing this awesome courses. Now I’m waiting for shading and for rendering this awesome concept car. Koleos3d Novak”
“Just what the life coach ordered.
HeyI took Brandon’s last course and since that time I have actually landed some good projects with real world clients in event and exhibition / environment design .. I’m super looking forward to expanding my skill set with this one.. thanks DUDE!! Shane Lucas Bailey”
Who is this course is for?
By the end of this course you will have seen a concept car built from scratch using detail-up hard surface modeling techniques. This first volume will give you the knowledge on how to build, and subsequent volumes will show you how to light, shade, texture, render, rig, animate, and composite a complete shot using the car. The BlendMasters series is meant to be comprehensive. So this course doesn’t pull any punches. The focus is unapologetically focused entirely on modeling.
The best part? You get to see the entire project come to life right in front of you
By purchasing this course today you are locked in at your current price and will never have to pay another dime. Future updates to the course are yours completely free of charge.
++++++++++++++ UNCONDITIONAL 30 day money back guarantee! +++++++++++++++
No project is ever truly finished so as needed I will update the course with new sections about details I’ve added to the car or questions that you have asked in the discussion section.
Are you ready to take the next step and start mastering Blender? Then get this course now and start your journey to making epic 3d graphics.
Course Curriculum
Chapter 1: RESOURCES | All course downloads are here!!!
Lecture 1: Download the Project Files RIGHT HERE
Chapter 2: Welcome to BlendMasters
Lecture 1: Introduction
Lecture 2: What You Will Learn From This Course
Lecture 3: Five Things You Need to Know to Get the Most Out of This Course
Chapter 3: Setting Up and Customizing Your Workspace in Blender
Lecture 1: Customizing Blender with Addons
Lecture 2: Placing Our Reference Images in the 3d Viewport
Lecture 3: Customizing the 3d Viewport
Chapter 4: Modeling the Hood Section
Lecture 1: Invitation to Connect
Lecture 2: Blocking In the Hood
Lecture 3: Refining the Hood
Lecture 4: Completing the Hood
Chapter 5: Modeling the Grill Area
Lecture 1: Blocking In the Grill Area
Lecture 2: Refining the Grill Area
Lecture 3: Creating the Inner Scoop Sections
Lecture 4: Using Modifiers to Model the Grill Mesh
Lecture 5: Placing the Grill Mesh in the Front Section
Lecture 6: Finishing the Grill Area Scoops
Chapter 6: Blocking in the Remaining Body of the Car
Lecture 1: Creating a Plan of Attack for the Remainder of the Car
Lecture 2: Front Fender – Timelapse
Lecture 3: Body Blocking – Timelapse Part 1
Lecture 4: Body Blocking – Timelapse Part 2
Chapter 7: Adding Refinements to the Body Sections
Lecture 1: Refining the Front Fender
Lecture 2: Refining the Side Door – Timelapse Part 1
Lecture 3: Refining the Side Door – Timelapse Part 2
Chapter 8: Adding Rear End Details
Lecture 1: Refining the Roof and Windows – Timelapse
Lecture 2: Refining the Rear End Section – Timelapse
Lecture 3: Refining the Engine Enclosure – Timelapse
Chapter 9: Focusing on the Wheels
Lecture 1: Tire Details Introduction
Lecture 2: Building the Tire Treads
Lecture 3: Further Refinements and Positioning the Tires
Chapter 10: Building the Tire Rims
Lecture 1: Blocking in the Rims
Lecture 2: Detailing the Rims – Part 1
Lecture 3: Detailing the Rims – Part 2
Lecture 4: Finishing and Positioning the Rims in the Wheels
Chapter 11: Detailing the Brake Assembly
Lecture 1: Modeling the Wheel Hub, Brake Disc, and Calipers
Chapter 12: Detailing the Head Light Assembly
Lecture 1: Headlight Design Preparation
Lecture 2: Blocking In the Headlight Assembly
Lecture 3: Creating the Low Beam – Part 1
Lecture 4: Creating the Low Beam – Part 2
Lecture 5: Creating the LED Light
Lecture 6: Creating the High Beam
Lecture 7: Adding Room for Additional Reflectors
Lecture 8: Adding the First Reflector
Lecture 9: Adding the Second Reflector
Lecture 10: Adding the Turn Signal
Lecture 11: Adding the Third Reflector
Chapter 13: Adding Details and Wrapping Up the Car
Lecture 1: Additional Details – Timelapse Part 1
Lecture 2: Additional Details – Timelapse Part 2
Lecture 3: Additional Details – Timelapse Part 3
Chapter 14: Conclusion
Lecture 1: A Final Word
Chapter 15: Bonus Q&A Videos
Lecture 1: Final Blend File Overview and Contour Guides Explanation
Lecture 2: Bonus Lecture: Want more Blender training?
Instructors

Brandon Hix
Blender Foundation Certified Trainer (BFCT) | 3D Artist
Rating Distribution
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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