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3Ds Max Game Modeling- Create Game Assets in 3Ds Max

  • DESIGN
  • Dec 20, 2024
Synopsis3Ds Max Game Modeling: Create Game Assets in 3Ds Max, availab...
3Ds Max Game Modeling- Create Assets in  No.1

3Ds Max Game Modeling: Create Game Assets in 3Ds Max, available at $49.99, has an average rating of 4.15, with 43 lectures, based on 35 reviews, and has 205 subscribers.

You will learn about Create your own 3D Game Assets. Low Poly Modeling. Walls and Props. Unwrapping in 3Ds Max This course is ideal for individuals who are Beginners in 3D Game Asset creation. or Beginners in 3Ds Max. or If you are looking for better UV-Unwrap methods in 3Ds Max. It is particularly useful for Beginners in 3D Game Asset creation. or Beginners in 3Ds Max. or If you are looking for better UV-Unwrap methods in 3Ds Max.

Enroll now: 3Ds Max Game Modeling: Create Game Assets in 3Ds Max

Summary

Title: 3Ds Max Game Modeling: Create Game Assets in 3Ds Max

Price: $49.99

Average Rating: 4.15

Number of Lectures: 43

Number of Published Lectures: 43

Number of Curriculum Items: 43

Number of Published Curriculum Objects: 43

Original Price: $89.99

Quality Status: approved

Status: Live

What You Will Learn

  • Create your own 3D Game Assets.
  • Low Poly Modeling.
  • Walls and Props.
  • Unwrapping in 3Ds Max
  • Who Should Attend

  • Beginners in 3D Game Asset creation.
  • Beginners in 3Ds Max.
  • If you are looking for better UV-Unwrap methods in 3Ds Max.
  • Target Audiences

  • Beginners in 3D Game Asset creation.
  • Beginners in 3Ds Max.
  • If you are looking for better UV-Unwrap methods in 3Ds Max.
  • In this 3ds Max beginner course you will learn all the necessary tools to create several different 3D models like walls, desks, and other hard surface models you can think of. We will take a look into different modelling techniques like:

  • spline modelling 

  • polygon modelling

  • box modelling with simple shapes

  •  We will take a deeper look into UV unwrapping so we can texture our 3D models rather simple.

     We will also take a quick look into how to create a simple texture Atlas, and how to get some free textures for our models.

     Also we gonna take a look at normal maps and how to get them for free over another website.

    Full content list:

    Settings in 3DS Max

  • saving correctly

  • setting up measurements

  • setting up projects

  • Modelling techniques

  • spline modelling 

  • polygon modelling

  • box modelling with simple shapes

  • polygon reduction

  • mesh optimisation

  • snapping tools

  • Unwrapping techniques

  • flatten mapping

  • relaxing

  • stitching

  • UV layout

  •  2D content

  • texture research

  • normal maps

  • texture Atlas creation

  • importing and using

  •  Exporting models as fbx for game engines like:

  • Unity game engine

  • Unreal Engine

  • and many more…

  •  Software i’m using:

  • 3DS Max 2018 – Student Version can be downloaded at Autodesk Website

  • Unity game engine (optional)

  • Inkscape (free) – you can also use Photoshop or any other decent Graphics software.

  • Course Material

    I provide the textures which I’m using in the course, but you should get your own, for a unique look later.

     Conclusion

     At the end of the course you will have a good portfolio of about 20 ( or even more ) 3D models, you can bring into a game engine and build a building or rooms just with that 20 3D models.

    Challenge

    After you have created nice 3D Models and maybe additional content, you can create your own games with them or sell them in one of the 3D Stores, if they are good enough.

    So what are you waiting for?

    Let’s make your dream game a reality!!

    Level: Beginner / Intermediate
    Video Course Length: ~7 hours 
    3Ds Max Version (any can be used)

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Introduction

    Chapter 2: Basics

    Lecture 1: 3Ds Max Settings

    Lecture 2: 3Ds Max ShortCuts

    Chapter 3: Modeling

    Lecture 1: First WallPiece

    Lecture 2: Saving

    Lecture 3: L Corner

    Lecture 4: Correcting Pivots

    Lecture 5: Windowed Wall

    Lecture 6: Optimizing Windowed Wall

    Lecture 7: Door Frame Wall #1

    Lecture 8: Door Wall Frame #2

    Lecture 9: More Walls

    Lecture 10: Testing the assets

    Lecture 11: The Door

    Chapter 4: Textures & Material

    Lecture 1: Texture Research

    Lecture 2: Material Setup

    Lecture 3: Texture Quality in Viewport

    Chapter 5: Unwrapping the Models

    Lecture 1: The first Wall

    Lecture 2: The Window Piece #1

    Lecture 3: The Window Piece #2

    Lecture 4: The Window Piece #3

    Lecture 5: The Corners

    Lecture 6: The Door #1

    Lecture 7: The Door #2

    Lecture 8: The Door #3

    Lecture 9: The Door Frame Wall #1

    Lecture 10: The Door Frame Wall #2

    Lecture 11: Slight Texture Change

    Lecture 12: The 2 Meter Wall

    Lecture 13: Finishing The Rest

    Chapter 6: More Assets

    Lecture 1: Wooden Bars / Planks

    Lecture 2: Unwrapping Wooden Bars / Planks

    Lecture 3: Homework: Create a wooden desk

    Lecture 4: Working with Splines – Candle, Dish,Bottle

    Lecture 5: Modelling a Seat

    Lecture 6: Unwrapping the Seat

    Chapter 7: Exporting for Game Engines

    Lecture 1: Preparing Export

    Lecture 2: Exporting as FBX

    Chapter 8: Testing in Unity & Updating Files

    Lecture 1: Checking Models in Unity

    Lecture 2: Create and apply Normal Maps

    Lecture 3: Corrections and Re-Export with Normal Maps

    Lecture 4: Final check in Unity

    Chapter 9: Conclusion

    Lecture 1: Conclusion

    Instructors

  • 3Ds Max Game Modeling- Create Assets in  No.2
    Octo Man
    Let's make your dream game a reality.
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  • 4 stars: 16 votes
  • 5 stars: 13 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!