HOME > DESIGN > 3ds Max Complete Overview- Learn 3d Graphics Fast and Easy

3ds Max Complete Overview- Learn 3d Graphics Fast and Easy

  • DESIGN
  • Dec 16, 2024
Synopsis3ds Max Complete Overview: Learn 3d Graphics Fast and Easy, a...
3ds Max Complete Overview- Learn 3d Graphics Fast and Easy  No.1

3ds Max Complete Overview: Learn 3d Graphics Fast and Easy, available at $119.99, has an average rating of 4.58, with 122 lectures, based on 1969 reviews, and has 10765 subscribers.

You will learn about Create your own 3d projects from scratch within a few hours Gain a strong understanding of 3d concepts and 3ds Max tools in just 7 hrs Be comfortable finding your way around the 3ds Max UI Create multiple 3d projects from beginning to end Create their own models, materials and renderings in 3ds Max Use built in poly modelling tools to create photo real 3d models Create basic 3d models for video games Animate objects and cameras in 3ds Max Understand the concepts of 3d graphics and know how to apply them using 3ds Max This course is ideal for individuals who are This course is great for people who are beginners in 3d graphics, and/or 3ds Max. Regardless of what industry you hope to go into with 3d, this class will be a good comprehensive introduction. We do projects that cover techniques from various different disciplines. This course is NOT for you if you are already proficient in modelling, lighting, materials and animating in 3ds Max. Students, aspiring game designers, architects, graphic artists, illustrators, etc. who have not done 3d graphics before, but want to increase their skill set, please take this course. It is particularly useful for This course is great for people who are beginners in 3d graphics, and/or 3ds Max. Regardless of what industry you hope to go into with 3d, this class will be a good comprehensive introduction. We do projects that cover techniques from various different disciplines. This course is NOT for you if you are already proficient in modelling, lighting, materials and animating in 3ds Max. Students, aspiring game designers, architects, graphic artists, illustrators, etc. who have not done 3d graphics before, but want to increase their skill set, please take this course.

Enroll now: 3ds Max Complete Overview: Learn 3d Graphics Fast and Easy

Summary

Title: 3ds Max Complete Overview: Learn 3d Graphics Fast and Easy

Price: $119.99

Average Rating: 4.58

Number of Lectures: 122

Number of Published Lectures: 121

Number of Curriculum Items: 122

Number of Published Curriculum Objects: 121

Original Price: $119.99

Quality Status: approved

Status: Live

What You Will Learn

  • Create your own 3d projects from scratch within a few hours
  • Gain a strong understanding of 3d concepts and 3ds Max tools in just 7 hrs
  • Be comfortable finding your way around the 3ds Max UI
  • Create multiple 3d projects from beginning to end
  • Create their own models, materials and renderings in 3ds Max
  • Use built in poly modelling tools to create photo real 3d models
  • Create basic 3d models for video games
  • Animate objects and cameras in 3ds Max
  • Understand the concepts of 3d graphics and know how to apply them using 3ds Max
  • Who Should Attend

  • This course is great for people who are beginners in 3d graphics, and/or 3ds Max. Regardless of what industry you hope to go into with 3d, this class will be a good comprehensive introduction. We do projects that cover techniques from various different disciplines. This course is NOT for you if you are already proficient in modelling, lighting, materials and animating in 3ds Max. Students, aspiring game designers, architects, graphic artists, illustrators, etc. who have not done 3d graphics before, but want to increase their skill set, please take this course.
  • Target Audiences

  • This course is great for people who are beginners in 3d graphics, and/or 3ds Max. Regardless of what industry you hope to go into with 3d, this class will be a good comprehensive introduction. We do projects that cover techniques from various different disciplines. This course is NOT for you if you are already proficient in modelling, lighting, materials and animating in 3ds Max. Students, aspiring game designers, architects, graphic artists, illustrators, etc. who have not done 3d graphics before, but want to increase their skill set, please take this course.
  • Course Intro

    Unlock the world of 3d graphics with this comprehensive course! If you’ve ever dreamed of creating stunning 3D models, animations, or visualizations, this course is your key to success. By the end, you will have a firm grasp on professional, industry  leading software, 3ds Max, and you will be ready to start creating your own 3d projects.

    3ds Max is an industry leading 3d software used widely in various different fields of 3d, including but not limited to: video games, film, medical illustration, architectural illustration, animation, industrial design and concept art. If you want to be a working professional, learning 3ds Max is always a great place to start.

    Arnold Render is a professional rendering software that ships for free with 3ds Max. It makes photo realism easy and approachable to anyone. You will create a project with Arnold specific materials, lights and render settings, and become familiar with its great capabilities. This is a fantastic introduction to using a professional rendering software with realistic ray tracing and all the other capabilities that come along with it.

    Regardless of what field you are hoping to go into with 3d graphics, or what kind of projects you want to create, this is the place to start.  This is the most comprehensive course for 3ds Max on the web. Here are some of the reasons:

  • In the course we will use 3ds Max. Anyone can get access to this software for free (limited time), and it is one of the most widely used 3d packages used throughout all industries.

  • This course is comprehensive, in that it covers all the major concepts of 3d.  At the end you will be able to create your own graphics.

  • We start slow, and from the absolute beginning, so don’t worry if you are new to this.

  • This is a project based course.  We won’t get too caught up in all the theory, but instead we will jump right in and start creating things.  

  • The projects include techniques that will be useful in various different disciplines, so regardless of what you are learning 3d for, there is something here for you.

  • All course models and texture maps are available for download, so it is easy to stay caught up with the instructor.  

  • Many additional free resources will be available to enhance learning.

  • Videos are high-quality.  They are presented in full HD with crisp sound, and they also include key-stroke overlays to help the student understand clearly.

  • All default settings are used in 3ds Max, so the student screen will look just like the instructor screen, no surprises or secret short cuts!  This course is very easy to follow.

  • All these things, and many more, make this course the premiere place to learn 3d graphics on Udemy. After joining this course, you will see that after about 7 hours of video and practice projects, you will come to have a firm grasp of 3d graphics in 3ds Max.  You will understand the theory behind 3d graphics as they apply to various different fields.  You will also be able to navigate around in the software comfortably (a big achievement for such a powerful and complex software).  Most importantly, you will be able to confidently create your own projects, whether it be modelling, animation, game content creation, or whatever.

    These are some of the highlights of what you will learn while working through the various projects in the course

  • Poly modeling with Turbosmooth and Open Subdivision techniques

  • Spline modeling

  • Modifiers

  • General Texturing and Materials, including specific to Arnold Render

  • General 3d lighting techniques including Arnold lights

  • Rendering with various different engines

  • Animating in 3ds Max

  • Setting up and controlling 3d cameras effectively

  • And so much more!

  • More important notes about the class

  • This course will be continually updated with new content which will all be free to existing students

  • This course will stay up to date and add additional information continually to stay up with the latest software releases.

  • There is a 30 day money back guarantee on this purchase offered via Udemy

  • Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Promo Video and Course Overview

    Lecture 2: Course Introduction

    Lecture 3: An Important Note About Course Structure

    Lecture 4: Stay Connected With Your Instructor

    Lecture 5: Download The Software

    Lecture 6: IMPORTANT UPDATES regarding software versions and render engines.

    Lecture 7: Link To All Resources For This Course

    Chapter 2: Jump In To 3d Graphics: The Basic Building Blocks

    Lecture 1: The Basic Building Blocks of 3d and Their Applications

    Lecture 2: Standard Primitives: Create a Basic Model and Render It

    Lecture 3: More About What We Just Created

    Lecture 4: From Standard Primitives to Complex Effects: Applications and Careers in 3d

    Chapter 3: Navigate 3ds Max With Ease

    Lecture 1: UI Intro

    Lecture 2: Transforms

    Lecture 3: Oh Snap! Get More Accurate With Object Snaps

    Lecture 4: Scene Organization

    Lecture 5: Navigating 3ds Max Review

    Chapter 4: More About Modelling

    Lecture 1: Modelling Section Introduction

    Lecture 2: Using Splines

    Lecture 3: More Standard Primitives

    Lecture 4: Introduction to the Modifier Panel

    Lecture 5: UPDATE FOR NEWER VERSIONS: Poly Modeling Technique For Newer Versions

    Lecture 6: Basic Polygon Modelling

    Lecture 7: More Polygon Modelling: Create a Complex Object From A Single Rectangle

    Chapter 5: The Modifier Panel In-Depth

    Lecture 1: Important Modifiers and Mastering the Modify Panel

    Chapter 6: Project #1: Create A Basic Still Life

    Lecture 1: Project #1: Still-Life Scene Creation Intro

    Lecture 2: Refining Our Objects

    Lecture 3: Use Our Poly Modelling Techniques To Create The Table

    Lecture 4: Units and Scale: Make Sure Everything is the Right Size

    Lecture 5: Create a Studio Backdrop for Our Scene

    Lecture 6: Rendering Our Scene: Lights, Camera, Action!

    Lecture 7: UPDATE FOR NEWER VERSIONS: Render The Same Studio With Arnold or ART Renderers

    Chapter 7: Let There Be Light

    Lecture 1: Introduction: Lighting in 3ds Max

    Lecture 2: UPDATE FOR NEWER VERSIONS OF MAX: Use ART or Arnold to preview your lighting

    Lecture 3: Standard 3ds Max Lights

    Lecture 4: Area Lights

    Lecture 5: Photometric Lights

    Lecture 6: ARNOLD UPDATES: Using Arnold Lights for Area, and all Other Types of Lights

    Chapter 8: Cameras and Composition

    Lecture 1: Introduction to Cameras in 3ds Max

    Lecture 2: Photography Basics

    Lecture 3: 3ds Max Physical Camera Settings

    Lecture 4: Depth of Field: Adding Interest and Realism to Our Scenes

    Lecture 5: Improving Our Scene Based on New Camera Settings

    Lecture 6: Camera Section Review

    Chapter 9: Creating Materials for Your Models

    Lecture 1: UPDATE FOR NEWER VERSIONS OF MAX: Arnold Materials

    Lecture 2: The Basics of Different Types of Materials – Mental Ray, ART, etc.

    Lecture 3: Introduction to Materials for 3d

    Lecture 4: Create Your Own Material and Apply It To An Object

    Lecture 5: ARNOLD UPDATES: Create an Arnold Material

    Lecture 6: Create a Brushed Metal Using Procedural Maps

    Lecture 7: Refraction: Create a Glass Material

    Lecture 8: Finishing Up Our Materials + Adding a Sub-Surface Scattering Effect

    Lecture 9: TEST: Try Recreating Our More Advanced Materials Using Arnold Material Settings

    Lecture 10: ARNOLD UPDATES: Use the Scene Converter to Change Any Mental Ray to Arnold

    Lecture 11: UVW Mapping Basics

    Chapter 10: Setting Up Your Rendering – Render Settings

    Lecture 1: Basic Render Settings in Mental Ray – Get High Quality Renderings Fast and Easy

    Lecture 2: ARNOLD UPDATES: Arnold Render Settings

    Chapter 11: Project #2: Creating a High-Poly Desk Lamp

    Lecture 1: Importing a Reference Image for Your Modelling Project

    Lecture 2: IMPORTANT Reminder About Poly Modeling

    Lecture 3: Basic Poly Modelling Techniques

    Lecture 4: Poly Modelling Essentials: Edge Loops and Turbosmooth

    Lecture 5: More Poly Modelling: Continuing to Create our Desk Lamp

    Lecture 6: Creating the Lamp Head with Poly Modelling

    Lecture 7: Finishing Up our Desk Lamp

    Chapter 12: Project #3: Create a Basic Game Model (Low Poly)

    Lecture 1: Creating a Basic Low-Polygon Game Object

    Lecture 2: UVW Unwrapping With 3ds Max Tools

    Lecture 3: Exporting UVW Maps to Photoshop

    Lecture 4: Applying Our UVW Unwrapped Textures To The Game Object

    Chapter 13: Advanced Modelling Techniques: Cloth, Physics, etc.

    Lecture 1: Introduction to Advanced Modelling in 3ds Max

    Lecture 2: Creating Cloth Objects with 3ds Max Cloth Modifier

    Lecture 3: Modelling Using Radial Symmetry

    Lecture 4: 3ds Max Physics Simulations with Mass FX

    Chapter 14: Add Motion To Your Scene With Basic Animation Techniques

    Lecture 1: Animation Introduction

    Lecture 2: Pivots and Hierarchies: Essential Setup for Animating

    Lecture 3: Key Frame Animation in 3ds Max: The Basics

    Lecture 4: Animating Our Desk Lamp Project

    Lecture 5: The 3ds Max Curve Editor

    Lecture 6: Camera Animation Techniques

    Chapter 15: Project Completion: Putting It All Together

    Lecture 1: Completing Our Project – Section Intro

    Lecture 2: Putting The Finishing Touches On Our Still Life Project

    Lecture 3: All Ready to Render

    Lecture 4: Post-Processing Your Image

    Chapter 16: 3ds Max Updates | Best Tools/Techniques Added To Recent Versions 2020 and Newer

    Lecture 1: Transition to New Content | Software Updates and New Projects

    Lecture 2: Using the Array Tool in 3ds Max 2023.3 and Above

    Lecture 3: Refresher on Basic Poly Modeling Principles

    Instructors

  • 3ds Max Complete Overview- Learn 3d Graphics Fast and Easy  No.2
    Adam Zollinger
    Digital Artist & Instructor – 3ds Max / V-Ray / Photoshop
  • Rating Distribution

  • 1 stars: 15 votes
  • 2 stars: 43 votes
  • 3 stars: 196 votes
  • 4 stars: 671 votes
  • 5 stars: 1044 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!