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3D Animation and Game Teaser Production with Unity

  • DESIGN
  • Nov 29, 2024
Synopsis3D Animation and Game Teaser Production with Unity, available...
3D Animation and Game Teaser Production with Unity  No.1

3D Animation and Game Teaser Production with Unity, available at $49.99, has an average rating of 4.75, with 43 lectures, based on 4 reviews, and has 86 subscribers.

You will learn about Create 3D Cartoony animation in Unity to advertise their games/apps on Youtube and other Social Media Finding ideas, writing scripts, designing storyboards for their animation production Scene design and lighting for a cartoony advertisement animation clip Using premade animations and designing animations from scratch Using Unity timeline and animator Making camera settings and Post Processing for a high quality video render This course is ideal for individuals who are All level Unity users curious about CG Animation basics or Users of other 3D animation software who would like to learn real time rendering with Unity or Game and Application developers who want to make their promo movie clips It is particularly useful for All level Unity users curious about CG Animation basics or Users of other 3D animation software who would like to learn real time rendering with Unity or Game and Application developers who want to make their promo movie clips.

Enroll now: 3D Animation and Game Teaser Production with Unity

Summary

Title: 3D Animation and Game Teaser Production with Unity

Price: $49.99

Average Rating: 4.75

Number of Lectures: 43

Number of Published Lectures: 43

Number of Curriculum Items: 43

Number of Published Curriculum Objects: 43

Original Price: $54.99

Quality Status: approved

Status: Live

What You Will Learn

  • Create 3D Cartoony animation in Unity to advertise their games/apps on Youtube and other Social Media
  • Finding ideas, writing scripts, designing storyboards for their animation production
  • Scene design and lighting for a cartoony advertisement animation clip
  • Using premade animations and designing animations from scratch
  • Using Unity timeline and animator
  • Making camera settings and Post Processing for a high quality video render
  • Who Should Attend

  • All level Unity users curious about CG Animation basics
  • Users of other 3D animation software who would like to learn real time rendering with Unity
  • Game and Application developers who want to make their promo movie clips
  • Target Audiences

  • All level Unity users curious about CG Animation basics
  • Users of other 3D animation software who would like to learn real time rendering with Unity
  • Game and Application developers who want to make their promo movie clips
  • Welcome to “3D Animation and Game Teaser Production with Unity”.

    When we finish developing our games or applications, the first problem we will face with: Lack of Marketing and Sales… We should find a studio to write down an advertisement script for us, and produce our animated advertisement movie.

    Here is the good news: If you are a Unity Developer, you do not have to spend thousands of dollars for this purpose. You can use Unity’s Timeline and Animator, with some free tools and packages you can easily produce your advertisement movie.

    For this purpose, during the course we will use only free assets and packages and we will finish a 3D cartoon animation from scratch. We will design a thirty seconds fun cartoony scene from the opening title to final rendered animation.

  • First, we will start to finding the inspiration for our animation

  • We will write down a short script in two column scenario format and design an animation storyboard

  • Next step will be writing down our bucket list and putting together all the assets and packages we need

  • We will setup our Unity development environment and make it ready for animation production

  • I will show you how to design and decorate your very first animation scene

  • I will show you how to import and use premade animations and integrate them to your project

  • I will show you how you can animate different body parts of 3D rigged characters

  • We will also animate different objects in our scene to reach a high-quality final product

  • We will use timeline to manage our cameras, animations and audio

  • Finally, we will add post processing effects and will be rendering our 30 seconds cartoony animation

  • Together we will dive in to the Unity’s real time rendering revolution which will affect multibillion-dollar animation industry soon. Under the instruction of a 20 years experienced instructor (who is lecturing at the well-known universities and developing game/animation projects in professional level) you will have the chance to become one of the pioneers of new generation animation developers.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Welcome – Course Introduction

    Lecture 2: Finding our animation idea

    Lecture 3: Writing a short script in two column format

    Lecture 4: Creating our bucket list

    Lecture 5: Storyboarding for animation

    Lecture 6: Unity Hub and Installing Unity

    Lecture 7: Setting up Unity development environment

    Lecture 8: Installing assets and packages

    Lecture 9: Importing textures and fonts

    Lecture 10: Organizing Unity project’s folder structure

    Chapter 2: Creating 3D Environment

    Lecture 1: Section Overview

    Lecture 2: Understanding basics of Unity Interface

    Lecture 3: Designing the room

    Lecture 4: Texturing the room interior and adding point lights to the scene

    Lecture 5: Decorating the scene with a stage and amps

    Lecture 6: Designing spot light structure

    Lecture 7: Adding spotlights and fine-tuning general lighting of the scene

    Chapter 3: Character Animations

    Lecture 1: Section Overview

    Lecture 2: Importing 3D Characters in to Unity

    Lecture 3: Solving material problems and placing 3D Characters in to the scene

    Lecture 4: Using premade animations in Unity

    Lecture 5: Transitions in Animator Controller

    Lecture 6: Using T-pose characters with bones-1

    Lecture 7: Using T-pose characters with bones-2

    Lecture 8: Setting up Timeline for animating T-pose characters

    Lecture 9: Animating a T-pose character with bones in Unity-1

    Lecture 10: Animating a T-pose character with bones in Unity-2

    Chapter 4: Scene Object Animations

    Lecture 1: Section Overview

    Lecture 2: Animating the amps

    Lecture 3: Animating the spotlights

    Lecture 4: Animating the disco ball and using animation curves

    Lecture 5: Animations fine tuning

    Chapter 5: Using Cameras and Unity Timeline

    Lecture 1: Section Overview

    Lecture 2: Camera Settings

    Lecture 3: Using Text Mesh Pro for opening title

    Lecture 4: Setting up the Master Timeline

    Lecture 5: Activating/deactivating/animating cameras

    Lecture 6: Closing scene and using audio

    Chapter 6: Rendering Animated Movie Clip

    Lecture 1: Section Overview

    Lecture 2: Advanced lighting with reflection probes

    Lecture 3: Post Processing

    Lecture 4: Unity Recorder settings

    Chapter 7: Conclusion

    Lecture 1: Final touches / Final product / Final words

    Instructors

  • 3D Animation and Game Teaser Production with Unity  No.2
    Arda Yanik@ProjePark-Workshop
    Senior Associate @ProjePark
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  • Frequently Asked Questions

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