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Computer Graphics

SynopsisComputer Graphics, available at Free, has an average rating o...
Computer Graphics  No.1

Computer Graphics, available at Free, has an average rating of 3.5, with 12 lectures, 3 quizzes, based on 107 reviews, and has 5497 subscribers.

You will learn about Computer Graphics Theory Concepts – 2D 3D Transformation Clipping Windowing Colour This course is ideal for individuals who are Under Graduates and Post Graduates It is particularly useful for Under Graduates and Post Graduates.

Enroll now: Computer Graphics

Summary

Title: Computer Graphics

Price: Free

Average Rating: 3.5

Number of Lectures: 12

Number of Quizzes: 3

Number of Published Lectures: 12

Number of Published Quizzes: 3

Number of Curriculum Items: 15

Number of Published Curriculum Objects: 15

Original Price: Free

Quality Status: approved

Status: Live

What You Will Learn

  • Computer Graphics Theory Concepts – 2D 3D Transformation Clipping Windowing Colour
  • Who Should Attend

  • Under Graduates and Post Graduates
  • Target Audiences

  • Under Graduates and Post Graduates
  • This course is designed to meet the requirement of a Diploma / UG / PG Computer Science / Application Students.

    This course helps in Bulding the Foundation of Graphical Aspects.

    Course Learning Outcome:

  • The Application Areas & Need of various Display Devices to generate Softcopy & Hardcopy Output.

  • Picture Construction Techniques and Programming Solution for Picture Generation.

  • Types of Display – 2D, 3 Dimensions, Projection Ideas.

  • Application of Windowing, Clipping techniques.

  • Use of Colour Models, Shading Ideas.

  • After the completion of the Course, the Candidate can enroll for Advanced Graphics to Learn the concepts in detail.

    A Computer Graphics course introduces students to the fundamental principles and techniques used in creating and manipulating digital images and animations. Topics include 2D and 3D graphics, rendering algorithms, rasterization, shading, and graphics hardware.

    In this course special Preference is given to Computer Algorithms.

    Students learn to design and implement graphics applications, gaining proficiency in graphics programming languages and software tools such as OpenGL. The course explores real-world applications in gaming, computer-aided design, virtual reality, and more. Through hands-on projects and assignments, students develop practical skills in creating visually appealing and interactive graphics. This course equips students with the knowledge and skills essential for a career in computer graphics and related fields.

    Course Curriculum

    Chapter 1: Introduction

    Lecture 1: Syllabus

    Lecture 2: Introduction & Application of CG

    Chapter 2: Syllabus in Detail

    Lecture 1: Graphics Systems

    Lecture 2: Output Primitives

    Lecture 3: 2D Transformations

    Lecture 4: Windowing & Clipping

    Lecture 5: Interactive Input Methods

    Lecture 6: 3D Concepts

    Lecture 7: Hidden Surface & Line Removal

    Lecture 8: Shading & Color Mode

    Chapter 3: Assessment Related

    Lecture 1: Question Paper Analysis

    Lecture 2: LMR – Last Minute Review

    Instructors

  • Computer Graphics  No.2
    Shrinath Pai
    Proud Educator
  • Rating Distribution

  • 1 stars: 8 votes
  • 2 stars: 5 votes
  • 3 stars: 20 votes
  • 4 stars: 33 votes
  • 5 stars: 41 votes
  • Frequently Asked Questions

    How long do I have access to the course materials?

    You can view and review the lecture materials indefinitely, like an on-demand channel.

    Can I take my courses with me wherever I go?

    Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!